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Parameterization of triangulated surface meshes based on constraints of distortion energy optimization

机译:基于变形能量优化约束的三角面网格参数化

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Parameterization of triangulated surface meshes is a crucial problem in computer graphics, computer aided geometric design and digital geometric processing. This paper addresses the problem of planar parameterization, i.e., mapping a given triangulated surface onto a planar domain. We construct an optimized algorithm for parameterization of genus-zero meshes and aim to minimize the distortion of the parameterization. An energy functional is proposed in the paper, that quantities angle and area distortions simultaneously, while the relative importance between angle and area preservation can be controlled by the user through a parameter. The method is based on an iterative procedure that incrementally flattens mesh by growing region to obtain a parameterization result with free boundary. The result is then converted to a parameterization with regular boundary by conformal mapping. Application of the method to texture mapping is presented. Experiments show that the proposed method can obtain better results than some common parameterization methods. (C) 2018 Elsevier Ltd. All rights reserved.
机译:三角表面网格的参数化是计算机图形学,计算机辅助几何设计和数字几何处理中的关键问题。本文解决了平面参数化的问题,即将给定的三角表面映射到平面域上的问题。我们构造了一种用于归零网格的参数化的优化算法,旨在最小化参数化的失真。本文提出了一种能量函数,该函数可以同时计算角度和区域变形,而用户可以通过参数控制角度和区域保持之间的相对重要性。该方法基于迭代过程,该过程通过增大区域来逐渐展平网格以获得具有自由边界的参数化结果。然后通过保形映射将结果转换为带有规则边界的参数化。介绍了该方法在纹理映射中的应用。实验表明,与某些常用的参数化方法相比,该方法可以获得更好的效果。 (C)2018 Elsevier Ltd.保留所有权利。

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