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Comparative study of frame-compatible stereo 3D services and a novel method for spatial interleaving using HEVC

机译:帧兼容立体声3D服务和使用HEVC进行空间交织的新方法的比较研究

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There are a number of ways to realize frame-compatible stereo 3D services, which includes the spatial and temporal interleaving based methods. We first present the detailed analysis of these methods with respect to compression efficiency, backward compatibility and the ability to re-use existing infrastructure. Simulations have been set up to benchmark the Rate-Distortion (R-D) performance of these options with the state-of-the-art Multiview Video Coding (MVC) and results show that temporal interleaving based method performs better when compared to spatial interleaving in both H.264/AVC as well as in HEVC compression schemes, with MVC still outperforms both the methods. In the case of the spatial interleaving method using HEVC, we propose to encapsulate the two views in different tiles with filters turned off across the tile boundary. Simulation results show that the proposed method, when compared to "no-tiles" case, improves decoder performance by approximately 50% with no reduction in R-D performance.
机译:有多种方法可以实现帧兼容的立体声3D服务,其中包括基于空间和时间交织的方法。我们首先针对压缩效率,向后兼容性以及重用现有基础结构的能力对这些方法进行详细分析。已经建立了仿真,以使用最新的多视图视频编码(MVC)基准测试这些选项的速率失真(RD)性能,结果表明,与时间交织相比,基于时间交织的方法在两种方法中均表现更好H.264 / AVC以及HEVC压缩方案中的MVC仍然优于这两种方法。在使用HEVC的空间交织方法的情况下,我们建议将两个视图封装在不同的图块中,并在图块边界处关闭过滤器。仿真结果表明,与“无瓦片”情况相比,所提出的方法将解码器性能提高了约50%,而R-D性能却没有下降。

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