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首页> 外文期刊>Journal of Science Education and Technology >Mobile Devices and Apps as Scaffolds to Science Learning in the Primary Classroom
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Mobile Devices and Apps as Scaffolds to Science Learning in the Primary Classroom

机译:移动设备和应用程序作为小学课堂科学学习的支架

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Considerable work over many years has explored the contribution technology can make to science learning, at all levels of education. In the school sector, historically this has focused on the use of fixed, desktop-based or semi-mobile laptop systems for purposes such as experiment data collection or analysis, or as a means of engaging or motivating interest in science. However, the advent of mobile devices such as iPads supported by a huge array of low or no cost apps, means that new opportunities are becoming available for teachers to explore how these resources may be useful for supporting 'hands on' science learning. This article reports outcomes from a study of primary (elementary) school students' use of a series of apps integrated with practical science activities, in a topic exploring Energy concepts. It used an innovative display capture tool to examine how the students used the apps and features of their iPads to scaffold their practical work at different stages during the experiments. Results identify device functions and app-based scaffolds that assisted these students to structure their experiments, understand procedures, think about the influence of variables and communicate and share outcomes. However, they also discovered limitations in the apps' ability to support conceptual knowledge development, identifying the critical role of teachers and the importance of task structure and design to ensuring conceptual knowledge objectives are met.
机译:多年来,大量的工作探索了技术可以在所有教育水平上对科学学习做出的贡献。在学校领域,历史上一直集中在使用固定的,基于台式机的或半便携式的笔记本电脑系统,以进行实验数据收集或分析等目的,或作为引起或激发对科学兴趣的手段。但是,诸如iPad之类的移动设备的问世受到大量低成本或无成本应用程序的支持,这意味着教师将有新的机会来探索这些资源如何对支持“动手”科学学习有用。本文以探索能源概念为主题,报告了对小学(小学)学生对一系列与实用科学活动集成的应用程序的使用的研究结果。它使用了创新的显示捕获工具来检查学生在实验的不同阶段如何使用iPad的应用程序和功能来支撑他们的实际工作。结果确定了设备功能和基于应用程序的支架,这些支架可帮助这些学生构建实验,理解程序,考虑变量的影响并交流和分享结果。但是,他们还发现了应用程序支持概念知识开发的能力方面的局限性,确定了教师的关键角色以及任务结构和设计对于确保概念知识目标得以实现的重要性。

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