首页> 外文期刊>Journal of Real-Time Image Processing >A parallel LEGION algorithm and cell-based architecture for real time split and merge video segmentation
【24h】

A parallel LEGION algorithm and cell-based architecture for real time split and merge video segmentation

机译:并行LEGION算法和基于单元的体系结构,用于实时拆分和合并视频分割

获取原文
获取原文并翻译 | 示例

摘要

Split and merge segmentation is a popular region-based segmentation scheme for its robustness and computational efficiency. But it is hard to realize for larger size images or video frames in real time due to its iterative sequential data flow pattern. A quad-tree data structure is quite popular for software implementation of the algorithm, where a local parallelism is difficult to establish due to inherent data dependency between processes. In this paper, we have proposed a parallel algorithm of splitting and merging which depends only on local operations. The algorithm is mapped onto a hierarchical cell network, which is a parallel version of Locally Excitory Globally Inhibitory Oscillatory Network (LEGION). Simulation results show that the proposed design is faster than any of the standard split and merge algorithmic implementations, without compromising segmentation quality. The timing performance enhancement is manifested in its Finite State Machine based VLSI implementation in VIRTEX series FPGA platforms. We have also shown that, though segmentation qualitywise split-and-merge algorithm is little bit behind the state-of-the-art algorithms, computational speedwise it over performs those sophisticated and complex algorithms. Good segmentation performance with minimal computational cost enables the proposed design to tackle real time segmentation problem in live video streams. In this paper, we have demonstrated live PAL video segmentation using VIRTEX 5 series FPGA. Moreover, we have extended our design to HD resolution for which the time taken is less than 5 ms rendering a processing throughput of 200 frames per second.
机译:分割合并合并分割是一种流行的基于区域的分割方案,具有鲁棒性和计算效率。但是由于其迭代的顺序数据流模式,很难实时实现较大尺寸的图像或视频帧。四叉树数据结构在算法的软件实现中非常流行,由于进程之间固有的数据依赖性,难以建立局部并行性。在本文中,我们提出了一种仅依赖于本地操作的并行拆分和合并算法。该算法被映射到一个分层的单元网络上,该网络是本地兴奋性全局抑制振荡网络(LEGION)的并行版本。仿真结果表明,所提出的设计比任何标准的拆分和合并算法实现都要快,并且不会影响分割质量。时序性能的增强体现在VIRTEX系列FPGA平台中基于有限状态机的VLSI实现中。我们还表明,尽管分段质量分割和合并算法在最新算法的基础上有点落后,但在速度上进行计算却可以胜任那些复杂的复杂算法。具有最小计算成本的良好分割性能使所提出的设计能够解决实时视频流中的实时分割问题。在本文中,我们演示了使用VIRTEX 5系列FPGA进行的实时PAL视频分割。此外,我们已将设计扩展到HD分辨率,所需时间少于5 ms,从而实现了每秒200帧的处理吞吐量。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号