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首页> 外文期刊>Journal of Real-Time Image Processing >Component interconnect and data access interface for embedded vision applications
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Component interconnect and data access interface for embedded vision applications

机译:嵌入式视觉应用的组件互连和数据访问接口

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摘要

IP-based design is used to tackle complexity and reduce time-to-market in systems-on-chip with high-performance requirements. Component integration, the main part in this process, is a complicated and time-consuming task, largely due to interfacing issues. Standard interfaces can help to reduce the integration efforts. However, existing implementations use more resources than necessary and lack of a formalism to capture and manipulate resource requirements and design constraints. In this paper, we propose a novel interface, the Component Interconnect and Data Access (CIDA), and its implementation, based on the interface automata formalism. CIDA can be used to capture system-on-chip architecture, with primarily focus on video processing applications, which are mostly based on data streaming paradigm, with occasional direct memory accesses. We introduce the notion of component-interface clustering for resource reduction and provide a method to automatize this process. With real-life video processing applications implemented in FPGA, we show that our approach can reduce the resource usage (#slices) by an average of 20% and reduce power consumption by 5% compared to implementation based on vendor interfaces.
机译:基于IP的设计用于解决具有高性能要求的片上系统的复杂性并缩短产品上市时间。组件集成是此过程的主要部分,是一项复杂且耗时的任务,这在很大程度上是由于存在接口问题。标准接口可以帮助减少集成工作。但是,现有的实现使用了比必要更多的资源,并且缺乏形式主义来捕获和操纵资源需求和设计约束。在本文中,我们基于接口自动机形式主义提出了一种新颖的接口,即组件互连和数据访问(CIDA)及其实现。 CIDA可用于捕获片上系统架构,主要集中于视频处理应用程序,这些应用程序主要基于数据流范例,并且偶尔会进行直接内存访问。我们介绍了用于减少资源的组件接口群集的概念,并提供了使该过程自动化的方法。通过在FPGA中实现的实时视频处理应用程序,我们证明了与基于供应商接口的实现相比,我们的方法可以平均减少20%的资源使用(切片),并降低5%的功耗。

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