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'Brand play' versus 'Brand attack': the subversion of brand meaning in non-collaborative co-creation by professional artists and consumer activists

机译:“品牌游戏”与“品牌攻击”:专业艺术家和消费者活动家在非合作共创中的品牌含义颠覆

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PurposenThis paper aims to investigate the ways in which non-collaborative co-creation can affect brand equity as perceived by independent observers. It reports a study of the different effects on that perception attributable to non-collaborative co-creation that takes the form of either brand play or brand attack and is executed either by established artists or mainstream consumers.nDesign/methodology/approachnA 2 × 2 between-subjects experiment (brand play versus brand attack; consumer versus artist) measured observers perception of brand equity before and after exposure to purpose-designed co-created treatments.nFindingsnNon-collaborative co-creation has a negative effect on observers perceptions of brand equity and brand attack, causing a stronger dilution of brand equity than brand play. Artists either mitigate the dilution or have a positive effect on those perceptions.nResearch limitations/implicationsnFuture research could usefully investigate the relative susceptibility of brands to non-collaborative co-creation, the effects on brands of higher complexity than those in our experiment, exposed in higher-involvement media, and the effects of more diverse forms of co-creation.nPractical implicationsnBrand managers must recognise that co-creation carries considerable risks for brand equity. They should closely monitor and track the first signs of non-collaborative co-creation in progress. It could be beneficial to recruit artists as co-creators of controlled brand play.nOriginality/valuenThis study offers a more complete insight into the effect of non-collaborative co-creation on observers perceptions of brand equity than so far offered by the existing literature. It connects the fields of brand management and the arts by investigating the role and impact of artists as collaborative or non-collaborative co-creators of brand equity.
机译:目的本文旨在研究非合作者共同创造如何影响独立观察者所感知的品牌资产。它报告了一项研究对感知的不同影响的归因于非合作共创,这种共创以品牌游戏或品牌攻击的形式出现,并由知名艺术家或主流消费者执行.nDesign /方法论/方法2×2 -主题实验(品牌竞争与品牌攻击;消费者与艺术家)衡量了观察者在接受有针对性的共同创造治疗前后的品牌资产感知。nFindingsn非合作共创对观察者对品牌资产和品牌认知的负面影响品牌攻击,导致品牌资产的稀释度比品牌作用更大。艺术家们要么减轻稀释度,要么对这些观念产生积极影响。n研究局限/含义n未来研究可以有效地研究品牌对非合作共创的相对敏感性,即对品牌的复杂性高于我们实验的品牌的影响。参与度更高的媒体,以及更多种形式的联合创造的影响。n实际意义品牌经理必须认识到,联合创造对品牌资产具有相当大的风险。他们应密切监视和跟踪正在进行的非合作共创的最初迹象。招募艺术家作为受控品牌游戏的共同创造者可能是有益的。原创性/价值该研究提供了对非合作共同创造对观察者对品牌资产观念的影响的更全面的见解,远比现有文献所提供的更为深入。通过调查艺术家作为品牌资产的协作或非协作共同创造者的角色和影响,它将品牌管理和艺术领域联系在一起。

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