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The Effect of Use, Overuse, and Appeal of Mobile Game App on Add-Ons Purchases and Players Recruitment

机译:手机游戏应用程序的使用,过度使用和吸引人在附加组件和玩家招聘中的效果

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Even though the mobile games industry has grown substantially over the last few years, one permanent challenge which remains is to monetize it and to continue reaching new players. Current players contribute to this aim by purchasing mobile game accessories and by recruiting players. The current work analyses how the present use of the game and its appeal contribute to these behaviors. Results with information obtained from a sample of app gamers show that using a game app can have positive effects on recruitment, a notion reinforced when the level of performance rises, while overuse of the game app may lead to a feeling of addiction or shame that reduces new player recruitment. In addition, the game's perceived appeal (experiential value, procedural justice, and prestige) are also related with investing in new products and with recruitment.
机译:尽管移动游戏行业在过去几年中大幅增长,但仍有一个永久性挑战,仍然是将其货币化并继续达到新的球员。目前的球员通过购买手机游戏配件和招聘玩家贡献这一目标。目前的工作分析了对游戏的使用方式及其上诉如何为这些行为做出贡献。结果与App Gamers样本中获取的信息显示,使用游戏应用程序可以对招聘有积极影响,在表现水平上升时加强的概念,而过度使用游戏应用可能会导致减少成瘾或羞耻的感觉新的球员招募。此外,游戏的感知上诉(体验价值,程序正义和声望)也与投资新产品和招聘有关。

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