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An Efficient Two-Level Hierarchy Job Scheduling and Task Dispatching Strategy for Cluster Rendering System

机译:集群渲染系统的高效两级工作调度与任务分配策略

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When high performance computing platforms are widely used for rendering application, scheduling of rendering jobs is crucial due to job starvation and resource fragmentation problems in the existing scheduling strategies. Meanwhile, these strategies rarely consider a tradeoff with fairness and performance. Moreover, the traditional task-centered assignment method and naive load balancing strategy cannot make full use of rendering resources. Aiming at solving these issues, an efficient two-level hierarchy job scheduling and task dispatching strategy (RF-FD) for cluster rendering system is proposed. Specifically, the reservation-based FirstFit (RF) job scheduling strategy and feedback-based tasks distribution (FD) strategy are integrated to obtain the maximization of system performance and load balancing. The RF strategy uses the ideology of reservation on low-priority jobs to maximize the resources utilization rate when the jobs are blocked. And the FD strategy uses feedback of resource usage to choose an appropriate number of threads for the renderer and then divides rendering nodes into fine-granularity rendering units to balance load distribution. With different evaluation metrics, the experimental results demonstrate that the proposed strategy outperforms the existing scheduling strategies combining with the fixed threads and naive load balancing method while guaranteeing the fairness.
机译:当高性能计算平台广泛用于渲染应用程序时,由于现有的调度策略中的作业匮乏和资源碎片化问题,渲染作业的调度至关重要。同时,这些策略很少考虑公平性和性能之间的权衡。而且,传统的以任务为中心的分配方法和幼稚的负载平衡策略无法充分利用渲染资源。为了解决这些问题,提出了一种高效的集群渲染系统的二级任务调度和任务分配策略。具体来说,将基于预留的FirstFit(RF)作业调度策略和基于反馈的任务分配(FD)策略集成在一起,以获得系统性能和负载平衡的最大化。 RF策略使用对低优先级作业的保留意识,以在作业被阻塞时最大化资源利用率。 FD策略使用资源使用情况的反馈为渲染器选择适当数量的线程,然后将渲染节点划分为细粒度的渲染单元以平衡负载分配。实验结果表明,在保证公平性的前提下,结合固定线程和朴素的负载均衡方法,该策略优于现有的调度策略。

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