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A Simple and Fast Hole Detection Algorithm for Triangulated Surfaces

机译:三角表面的简单快速快速孔检测算法

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We present a simple and fast algorithm for computing the exact holes in discrete two-dimensional manifolds embedded in a three-dimensional Euclidean space. We deal with the intentionally created "through holes" or "tunnel holes" in the geometry as opposed to missing triangles. The algorithm detects the holes in the geometry directly without any simplified geometry approximation. Discrete Gaussian curvature is used for approximating the local curvature flow in the geometry and for removing outliers from the collection of feature edges. We present an algorithm with varying degrees of flexibility. The algorithm is demonstrated separately for sheets and solid geometries. This article demonstrates the algorithm on triangulated surfaces. However, the algorithm and the underlying data structure are also applicable for surfaces with mixed polygons.
机译:我们提出了一种简单而快速的算法,用于计算嵌入在三维欧几里德空间中的离散二维歧管中的确切孔。 我们在几何形状中处理故意创造的“通孔”或“隧道孔”,而不是缺少三角形。 该算法直接检测几何体中的孔,没有任何简化的几何近似。 离散高斯曲率用于近似于几何形状中的局部曲率流动以及从特征边缘的集合中移除异常值。 我们提出了一种不同程度的灵活性的算法。 该算法分别对薄片和实心几何形状进行说明。 本文演示了三角形表面的算法。 然而,算法和底层数据结构也适用于混合多边形的表面。

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