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Real-Time Trajectory Generation for Haptic Feedback Manipulators in Virtual Cockpit Systems

机译:虚拟座舱系统中触觉反馈操纵器的实时轨迹生成

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摘要

To obtain real-time interactions in the virtual cockpit system (VCS), a real-time trajectory generation method based on dynamical nonlinear optimization and regression prediction for the haptic feedback manipulator (HFM) is presented in this paper. First, a haptic feedback system based on servoserial manipulator is constructed. Then, the trajectory planning problem for the HFM is formulated as a nonlinear optimization problem to balance the motion time and power consumption and ensure the safety of physical human–robot interactions (pHRI). Multiple optimization problems are solved to generate the optimal database off-line. Finally, the classified multivariate (CM) regression method is presented to learn the database and generate optimal trajectories with arbitrary initial and objective positions on-line. Results show that trajectories with rapidity, safety, and lower power consumption can be generated in real-time by this method, which lay a basis of haptic interactions in the VCS.
机译:为了获得虚拟驾驶舱系统(VCS)中的实时交互,提出了一种基于动态非线性优化和回归预测的触觉反馈操纵器(HFM)的实时轨迹生成方法。首先,构建了基于伺服串行操纵器的触觉反馈系统。然后,将HFM的轨迹规划问题表述为非线性优化问题,以平衡运动时间和功耗,并确保人机交互的物理安全性(pHRI)。解决了多个优化问题,以离线生成最佳数据库。最后,提出了分类多元回归方法,以学习数据库并生成具有任意初始和目标位置的最优轨迹。结果表明,该方法可以实时,快速,安全,低功耗地生成轨迹,为VCS中的触觉交互奠定了基础。

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