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Toward a realistic virtual surgical simulation environment: Real-time deformation, haptic feedback and visualization algorithms.

机译:迈向现实的虚拟手术模拟环境:实时变形,触觉反馈和可视化算法。

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摘要

Surgery simulation has attracted great attention over the past twenty years. Existing simulators have taken active roles in a variety of applications, including surgery education, surgery planning, surgery performance evaluation, etc. Successful simulator products can allow simulation users to perform surgery procedures in a virtual training environment, thereby mimicking the effect of real surgery training. This dissertation covers three aspects of research related to surgery simulation: 1) physical-based deformation; 2) haptic feedback; and 3) the visual rendering and display. A physical-based deformation algorithm is accelerated by using the power of a graphics processing unit. By rearranging the memory access pattern on the graphics card side, the time consumption in each deformation frame is reduced between 50% and 65%. The dissertation also presents the derivation and implementation of a volume-based haptic feedback algorithm. Unlike previous haptic feedback algorithms that are only relying on the penetration depth, this algorithm uses the help of graphics cards to sample the penetration volume along three axes to form the feedback force. The proposed algorithm is further optimized by using a volume reconstruction method, which greatly increases the haptic feedback frame rate. For the aspect of visualization, since existing rendering modules only illustrate the object geometry by showing surface illumination, it can be difficult to tell the surface geometry variation under certain light settings. To address this issue, the dissertation describes an innovative non-photorealistic rendering scheme. It can vividly illustrate very subtle curvature variations on the surface through simulated textures called pencil-strokes. The interaction forces, as well as elastic forces, are also displayed using color coding.
机译:在过去的二十年中,外科手术模拟引起了极大的关注。现有的模拟器在各种应用中都扮演着积极的角色,包括手术教育,手术计划,手术性能评估等。成功的模拟器产品可以使模拟用户在虚拟培训环境中执行手术程序,从而模仿真实的手术培训的效果。 。本文涵盖了与手术模拟相关的三个方面的研究:1)基于物理的变形; 2)基于物理的变形。 2)触觉反馈; 3)视觉渲染和显示。通过使用图形处理单元的功能可以加速基于物理的变形算法。通过在图形卡一侧重新排列内存访问模式,每个变形帧中的时间消耗减少了50%至65%。论文还提出了基于体积的触觉反馈算法的推导和实现。与以前的仅依靠穿透深度的触觉反馈算法不同,该算法使用图形卡来沿着三个轴采样穿透量以形成反馈力。通过使用体积重构方法进一步优化了所提出的算法,这大大提高了触觉反馈帧速率。对于可视化方面,由于现有的渲染模块仅通过显示表面照明来说明对象的几何形状,因此在某些光照设置下很难分辨出表面几何形状的变化。为了解决这个问题,本文描述了一种创新的非真实感渲染方案。通过称为铅笔笔触的模拟纹理,它可以生动地说明表面上非常细微的曲率变化。相互作用力以及弹力也使用颜色编码显示。

著录项

  • 作者

    Hu, Rui.;

  • 作者单位

    University of Delaware.;

  • 授予单位 University of Delaware.;
  • 学科 Engineering Computer.;Engineering Electronics and Electrical.
  • 学位 Ph.D.
  • 年度 2012
  • 页码 151 p.
  • 总页数 151
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

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