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首页> 外文期刊>The International journal of robotics research >RRT~X: Asymptotically optimal single-query sampling-based motion planning with quick replanning
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RRT~X: Asymptotically optimal single-query sampling-based motion planning with quick replanning

机译:RRT〜X:渐近最优的基于单查询采样的运动规划,具有快速重新规划

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摘要

Dynamic environments have obstacles that unpredictably appear, disappear, or move. We present the first sampling-based replanning algorithm that is asymptotically optimal and single-query (designed for situation in which a priori offline computation is unavailable). Our algorithm, RRT~X, refines and repairs the same search-graph over the entire duration of navigation (in contrast to previous single-query replanning algorithms that prune and then regrow some or all of the search-tree). Whenever obstacles change and/or the robot moves, a graph rewiring cascade quickly remodels the existing search-graph and repairs its shortest-path-to-goal sub-tree to reflect the new information. Both graph and tree are built directly in the robot's state-space; thus, the resulting plan(s) respect the kinematics of the robot and continue to improve during navigation. RRT~X is probabilistically complete and makes no distinction between local and global planning, yet it reacts quickly enough for real-time high-speed navigation through unpredictably changing environments. Low information transfer time is essential for enabling RRT~X to react quickly in dynamic environments; we prove that the information transfer time required to inform a graph of size n about an e-cost decrease is O(n log n) for RRT~X-faster than other current asymptotically optimal single-query algorithms (we prove RRT~* is Ω(n(n/*log n)) ~(1/D)) and RRT~# is ω(n log~2n)). In static environments RRT~X has the same amortized runtime as RRT and RRT~*, Θ(log n), and is faster than RRT~#, ω(log~2n). In order to achieve O(log n) iteration time, each node maintains a set of O(log n) expected neighbors, and the search-graph maintains ∈-consistency for a predefined ∈. Experiments and simulations confirm our theoretical analysis and demonstrate that RRT~X is useful in both static and dynamic environments.
机译:动态环境中的障碍物会意外地出现,消失或移动。我们提出了第一个基于渐进优化和单查询的基于采样的重新规划算法(设计用于无法进行先验离线计算的情况)。我们的算法RRT〜X在整个导航过程中优化和修复了相同的搜索图(与以前的单查询重新计划算法相比,该算法会修剪然后重新生成部分或全部搜索树)。每当障碍物改变和/或机器人移动时,重新布线的级联图都会快速重塑现有的搜索图并修复其最短目标路径的子树,以反映新信息。图和树都直接建立在机器人的状态空间中;因此,生成的计划会尊重机器人的运动学,并在导航过程中继续改进。 RRT〜X在概率上是完整的,在本地计划和全局计划之间没有区别,但是它可以快速响应,以在不可预测的变化环境中进行实时高速导航。短的信息传输时间对于使RRT〜X在动态环境中快速反应至关重要。我们证明,对于RRT〜X,通知大小为n的图有关电子成本降低所需的信息传递时间为O(n log n),比其他当前渐近最优单查询算法更快(我们证明RRT〜*为Ω(n(n / * log n))〜(1 / D)),RRT〜#是ω(n log〜2n))。在静态环境中,RRT〜X与RRT和RRT〜*,Θ(log n)具有相同的摊销运行时间,并且比RRT〜#,ω(log〜2n)更快。为了获得O(log n)迭代时间,每个节点维护一组O(log n)预期邻居,并且搜索图针对预定义∈维护∈-consistency。实验和仿真证实了我们的理论分析,并证明了RRT〜X在静态和动态环境中都是有用的。

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