首页> 外文期刊>International Journal of People-Oriented Programming >Understanding, Modeling and Exploiting User Emotions for Brain-Driven Interface Design: Application to an Adaptive-3D-Virtual-Environment
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Understanding, Modeling and Exploiting User Emotions for Brain-Driven Interface Design: Application to an Adaptive-3D-Virtual-Environment

机译:理解,建模和利用用户情感进行大脑驱动的界面设计:在Adaptive-3D-Virtual-Environment中的应用

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摘要

Innovative applications are often complex systems. In designing this kind of application, usability, perceived usefulness and appropriateness of adaptation are the three most commonly assessed variables. However, in order to obtain a more engaging overall user experience, a good designer should perform proper formative and summative usability tests, based on the user's emotional level, which becomes a user-centered evaluation activity. Moreover, traditional methods are not ideal, as information about the user's emotional state should be captured in an implicit and transparent manner, in order to be non-invasive and more effective. Brain Computer Interface has recently witnessed an explosion of systems for studying human emotion by the acquisition and processing of physiological signals. The authors view Adaptive Virtual Environments, as one of the most representative examples of innovative applications, and also as elicitors of a complex user emotion synthesis. Therefore, in this paper the authors propose a user-centered approach to the design and support of the user experience through an adaptive virtual environment, via brain-computer interface. Firstly, the authors focus on the design of an engaging overall experience for potential users, by exploiting their emotional level as a powerful engine in the interaction experience. Secondly, the author work to enhance the user experience by dynamically adapting the interaction to the user's emotional state, so that there will be a more immersive and satisfying interaction.
机译:创新的应用程序通常是复杂的系统。在设计此类应用程序时,可用性,感知的实用性和适应性是最常评估的三个变量。但是,为了获得更吸引人的总体用户体验,优秀的设计师应该根据用户的情感水平执行适当的形成性和汇总性可用性测试,这将成为以用户为中心的评估活动。此外,传统方法也不理想,因为关于用户情绪状态的信息应以隐式和透明的方式捕获,以便是非侵入性的和更有效的。脑计算机接口最近见证了通过获取和处理生理信号来研究人类情感的系统的爆炸式增长。作者将自适应虚拟环境视为创新应用程序中最具代表性的示例之一,并且将其视为复杂的用户情感合成的诱因。因此,在本文中,作者提出了一种以用户为中心的方法,通过人机界面通过自适应虚拟环境来设计和支持用户体验。首先,作者通过利用他们的情感水平作为交互体验的强大引擎,致力于为潜在用户设计一种引人入胜的整体体验。其次,作者通过动态地使交互适应用户的情绪状态来增强用户体验,从而使交互更加沉浸且令人满意。

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