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首页> 外文期刊>International journal of mobile and blended learning >Evaluation of a Mobile Augmented Reality Game Application as an Outdoor Learning Tool
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Evaluation of a Mobile Augmented Reality Game Application as an Outdoor Learning Tool

机译:将移动增强现实游戏应用的评估为户外学习工具

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There is a discussion on the potential of augmented reality (AR), mobile technologies to enhance learning. This article presents: 1) the EduPARK project's first cycle of design-based research for the development of a mobile AR game-like app that aims to promote learning in an urban park, and 2) an experience of students using it in loco. The focus is the students' perceptions regarding the usability and functionality of the app. Data collection involved focus groups, questionnaires and app usage information. Data was submitted to content analysis and descriptive statistics. Results revealed an excellent usability of the EduPARK app, with an average system usability scale of 85.6. Overall, students reported that the app was enjoyable, easy to use and promoted learning; however, improvements and more evaluation experiences are needed to better understand mobile AR game-like learning in urban parks.
机译:有关增强现实(AR),移动技术的潜力讨论,以加强学习。本文呈现:1)Edopark项目的第一个基于设计的研究循环,了解旨在在城市公园促进学习的移动AR游戏的应用程序,以及2)学生在Loco中使用的经验。重点是学生对应用程序的可用性和功能的看法。数据收集涉及焦点小组,问卷和应用程序使用信息。数据已提交给内容分析和描述性统计数据。结果揭示了EDOPARK应用的良好可用性,平均系统可用性等级为85.6。总体而言,学生报告该应用程序令人愉快,易于使用和促进学习;然而,需要改进和更多的评估经验,以更好地了解在城市公园的移动ar游戏。

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