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首页> 外文期刊>International journal of human-computer interaction >Segmented Animation, User-Control Strategy and Cognition
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Segmented Animation, User-Control Strategy and Cognition

机译:分段动画,用户控制策略和认知

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摘要

The aim of this study was to investigate the effects of various user-control strategies of segmented animation in learning abstract contents or processes that are not naturally visual on the cognition of students. In particular, the study examined the effects of five different user-control strategies: linear user-control, random user-control, free user-control, program-control, and continuous user-control. The research design was quasi-experimental and the data obtained were statistically analysed using ANCOVA and ANOVA. The instruments involved were pre-test, post-test, and NASA-TLX cognitive load test. The sample size consisted of 265 semester-two students enrolled in the Diploma in Networking System. The results indicated significant differences in the post-test and cognitive load test outcomes. In conclusion, this study suggests that the use of user-control, either linear user-control or random user-control, were sufficient strategies for learning abstract contents in segmented animation form.
机译:这项研究的目的是研究分段动画的各种用户控制策略在学习抽象内容或过程中的效果,这些抽象内容或过程对学生的认知不是自然可见的。特别是,该研究检查了五种不同的用户控制策略的效果:线性用户控制,随机用户控制,自由用户控制,程序控制和连续用户控制。研究设计是准实验的,使用ANCOVA和ANOVA对获得的数据进行统计分析。涉及的工具是测试前,测试后和NASA-TLX认知负荷测试。样本量包括265个学期的网络系统文凭课程的两个学生。结果表明测试后和认知负荷测试结果存在显着差异。总之,这项研究表明,使用用户控件(线性用户控件或随机用户控件)是学习分段动画形式的抽象内容的足够策略。

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