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首页> 外文期刊>International Journal of Geographical Information Science >From A to B, randomly: a point-to-point random trajectory generator for animal movement
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From A to B, randomly: a point-to-point random trajectory generator for animal movement

机译:从A到B,随机:用于动物运动的点对点随机轨迹生成器

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摘要

For applications in animal movement, we propose a random trajectory generator (RTG) algorithm that combines the concepts of random walks, space-time prisms, and the Brownian bridge movement model and is capable of efficiently generating random trajectories between a given origin and a destination point, with the least directional bias possible. Since we provide both a planar and a spherical version of the algorithm, it is suitable for simulating trajectories ranging from the local scale up to the (inter-)continental scale, as exemplified by the movement of migrating birds. The algorithm accounts for physical limitations, including maximum speed and maximum movement time, and provides the user with either single or multiple trajectories as a result. Single trajectories generated by the RTG algorithm can be used as a null model to test hypotheses about movement stimuli, while the multiple trajectories can be used to create a probability density surface akin to Brownian bridges.
机译:对于动物运动中的应用,我们提出了一种随机轨迹生成器(RTG)算法,该算法结合了随机游走,时空棱镜和布朗桥运动模型的概念,并且能够有效地生成给定起点和终点之间的随机轨迹点,方向偏差最小。由于我们同时提供了平面和球形算法,因此它适合于模拟从局部尺度到(洲际)尺度的轨迹,以迁徙鸟类的运动为例。该算法考虑了物理限制,包括最大速度和最大移动时间,因此为用户提供了单个或多个轨迹。 RTG算法生成的单个轨迹可以用作零模型来测试有关运动刺激的假设,而多个轨迹可以用于创建类似于布朗桥的概率密度表面。

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