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Effect of Social Environment on Brand Recall in Sports Video Games

机译:社会环境对体育电子游戏品牌回忆的影响

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摘要

Studies have shown that in-game advertisements can be effective. However, these studies typically examine single player scenarios. This study aimed to investigate the effects of social dynamics on brand awareness of in-game advertisements in sports video games. Two studies were conducted with soccer and basketball simulation games. In each study, participants were split into two groups where they either played against a computer-controlled opponent or against another player. For both studies, independent-samples t-tests were conducted to compare the recall rates between both groups. Both studies showed similar findings where respondents in the single player group reported higher recall and recognition rates when compared to respondents in the multi-player group. These findings suggest that the social environment can affect the effectiveness of in-game advertisements.
机译:研究表明,游戏内广告可以有效。 然而,这些研究通常会检查单人类情景。 本研究旨在调查社会动态对体育视频游戏中游戏中广告品牌意识的影响。 两项研究是用足球和篮球模拟游戏进行的。 在每项研究中,参与者被分成两组,他们要么针对计算机控制的对手或另一名球员播放。 对于这两种研究,进行了独立的样品T检验以比较两个组之间的召回率。 两项研究表明,与多人组中的受访者相比,单人类组中的受访者报告了更高的召回和识别率。 这些调查结果表明,社会环境可能会影响游戏内广告的有效性。

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