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Search in Unstructured Peerto-Peer Networks based on Dynamic Topology Adaptation

机译:基于动态拓扑自适应的非结构化对等网络搜索

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Peer-to-Peer networks (P2P) have gained great attention and popularity. One key challenge aspect in Unstructured P2P resource sharing environments is efficient searching algorithm. Flooding and Random Walk (RW) are two typical search algorithms. Flooding searches aggressively and covers most nodes but it generates large amount of query messages. RW searches conservatively and at each hop it generates a fixed amount of query messages but it takes longer search time. This paper proposes the Dynamic Search Algorithm (DS), a generalization of flooding and RW. It resembles flooding for short-term search and RW for long-term search. This system describes a multi-database system as a 4 tiered Client-Server DBMS architecture. The proposed system provides remarkable changes in database servers which process thousands of concurrent queries. The load balancing mechanism is implemented by using a four tier model. The first component of this system is a web based interface or Graphical User Interface. The second component is a client application program running in an application server. The third component is a Global Database Management System which manages multiple database servers. The GDMS receives all queries, divides and forwards to respective databases. The fourth component is a remote homogenous local component database system server. More than one database component depends on the requirements of the application. . Transaction submitted from the client interface to a multi-database system server through an application server will be decomposed into a set of sub queries and will be executed at various remote homogenous local component database servers and also, in case of information retrieval, all queries will be composed and will get back result to the end users.
机译:对等网络(P2P)已引起广泛关注和普及。非结构化P2P资源共享环境中的一个关键挑战方面是有效的搜索算法。泛洪和随机游走(RW)是两种典型的搜索算法。泛洪搜索非常积极,并覆盖了大多数节点,但它会生成大量查询消息。 RW保守搜索,并且在每跳中都会生成固定数量的查询消息,但需要更长的搜索时间。本文提出了动态搜索算法(DS),将泛洪和RW进行了概括。它类似于短期搜索的泛洪和长期搜索的RW。该系统将多数据库系统描述为4层的Client-Server DBMS体系结构。所提出的系统在数据库服务器中进行了显着更改,该服务器处理成千上万个并发查询。负载平衡机制是通过使用四层模型来实现的。该系统的第一个组件是基于Web的界面或图形用户界面。第二个组件是在应用程序服务器中运行的客户端应用程序。第三个组件是管理多个数据库服务器的全局数据库管理系统。 GDMS接收所有查询,划分并转发到相应的数据库。第四个组件是远程同质本地组件数据库系统服务器。一个以上的数据库组件取决于应用程序的需求。 。从客户端接口通过应用程序服务器提交到多数据库系统服务器的事务将分解为一组子查询,并将在各种远程同质本地组件数据库服务器上执行,并且在进行信息检索的情况下,所有查询都将组成,并将结果返回给最终用户。

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