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Usability test of game-based learning in safe-medication education for older adults

机译:基于游戏的学习在老年人安全用药教育中的可用性测试

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In the area of health education, an interactive game-based learning gains popularity with the development of computer technology. This study concentrated on developing game-based learning to enhance medication safety in an elderly population and testing its usability. This educational game included such medication-safety content as knowing the medication name, usage, side effects, interactions, and storage. Older adults were recruited for a pilot evaluation of the game's difficulty level, image sizes, and speed. The program was revised based on their feedback. The results in the pilot test suggested that the game's speed and texts' difficulty level need to be adjusted to the older adults' learning speeds to facilitate effective learning in older adults.
机译:在健康教育领域,基于交互式游戏的学习随着计算机技术的发展而受到欢迎。这项研究集中于开发基于游戏的学习,以提高老年人口的药物安全性并测试其可用性。该教育游戏包含诸如了解药物名称,用法,副作用,相互作用和存储之类的药物安全性内容。招募了较大的成年人来对游戏的难度,图像大小和速度进行初步评估。该程序根据他们的反馈进行了修订。初步测试的结果表明,需要将游戏的速度和文字的难度级别调整为适合老年人的学习速度,以促进老年人的有效学习。

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