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Technical Possibilities of Cloud-Based Virtual Reality Implementing Software as a Service for Online Collaboration in Urban Planning

机译:基于云的虚拟现实实施软件作为城市规划中的在线协作服务的技术可能性

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In this paper we discuss the technical possibilities of cloud-based virtual reality (cloud-based VR) computing tools for online collaboration in urban planning and design. We first create a digital asset representing our design proposal of a pedestrian bridge in Shibuya, Tokyo. A platform for cloud-based VR technology, i.e., a VR-Cloud server, is used to open the VR dataset to public collaboration over the Internet The digital asset representing the design scheme of our pedestrian bridge includes buildings, roads, trees and street furniture for the entire urban area. The vehicles and people are designed and inputted into the virtual world of the urban area, in which they run and walk with predefined behaviour scenarios. Users share the VR world by accessing the VR-Cloud servers from remote clients, using cloud communication software to review vehicle and pedestrian crowd simulations and discuss the design concepts. Meanwhile, we compare the advantages and disadvantages of three cloud-based VR tools on their technical support for net collaboration: 1) VR-Cloud; 2) Google Earth; and 3) 3DVIA.
机译:在本文中,我们讨论了用于城市规划和设计中的在线协作的基于云的虚拟现实(基于云的VR)计算工具的技术可能性。我们首先创建一个数字资产,该数字资产代表了我们在东京涩谷的人行天桥的设计方案。使用基于云的VR技术的平台(即VR-Cloud服务器)将VR数据集开放给Internet上的公众协作。代表我们的人行天桥设计方案的数字资产包括建筑物,道路,树木和街道家具适用于整个市区。车辆和人员被设计并输入到城市的虚拟世界中,在其中他们以预定义的行为场景运行和行走。用户可以通过从远程客户端访问VR-Cloud服务器,使用云通信软件查看车辆和行人模拟并讨论设计概念来共享VR世界。同时,我们在基于网络协作的技术支持上比较了三种基于云的VR工具的优缺点:1)VR-Cloud; 2)Google地球;和3)3DVIA。

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