首页> 外文会议>ISPRS 3D GeoInfo Conference >THE USABILITY OF ONLINE GEOGRAPHIC VIRTUAL REALITY FOR URBAN PLANNING
【24h】

THE USABILITY OF ONLINE GEOGRAPHIC VIRTUAL REALITY FOR URBAN PLANNING

机译:在线地理虚拟现实对城市规划的可用性

获取原文

摘要

Virtual reality (VR) technology is starting to become widely and freely available (for example the online OpenSimulator tool), with potential for use in 3D urban planning and design tasks but still needing rigorous assessment to establish this. A previous study consulted with a small group of urban professionals, who concluded in a satisfaction usability test that online VR had potential value as a usable 3D communication and remote marketing tool but acknowledged that visual quality and geographic accuracy were obstacles to overcome. This research takes the investigation a significant step further to also examine the usability aspects of efficiency (how quickly tasks are completed) and effectiveness (how successfully tasks are completed), relating to OpenSimulator in an urban planning situation. The comparative study pits a three-dimensional VR model (with increased graphic fidelity and geographic content to address the feedback of the previous study) of a subdivision design (in a Dunedin suburb) against 3D models built with GIS (ArcGIS) and CAD (BricsCAD) tools, two types of software environment well established in urban professional practice. Urban professionals participated in the study by attempting to perform timed tasks correctly in each of the environments before being asked questions about the technologies involved and their perceived importance to their professional work. The results reinforce the positive feedback for VR of the previous study, with the graphical and geographic data issues being somewhat addressed (though participants stressed the need for accurate and precise object and terrain modification capabilities in VR). Ease-of-use and associated fastest task completion speed were significant positive outcomes to emerge from the comparison with GIS and CAD, pointing to a strong future for VR in an urban planning context.
机译:虚拟现实(VR)技术开始广泛和自由地(例如在线OpenSimulator工具),具有3D城市规划和设计任务的可能性,但仍然需要严格的评估来建立这一点。以前的一项研究与一小组城市专业人士咨询,他们在一个满足的可用性测试中得出结论,在线VR作为可用的3D通信和远程营销工具具有潜在价值,但承认视觉质量和地理学准确性是克服的障碍。本研究进一步采取了重大步骤,还进一步研究了效率的可用性方面(完成任务如何完成)和有效性(如何完成任务如何成功完成),与城市规划情况中的OpenSimulator有关。比较研究涉及三维VR模型(具有增加的图形保真度和地理内容,以解决前一项研究的反馈)对与GIS(ArcGIS)和CAD构建的3D模型(Bricscad)进行三维模型)工具,两种类型的软件环境在城市专业实践中成立。城市的专业人士通过尝试约为涉及的技术和他们的感知重要性,他们的专业工作提出的问题之前,进行正确的在每个环境的定时任务,参与了这项研究。结果加强了前一项研究的VR的积极反馈,图形和地理数据问题有些解决(尽管参与者强调了VR中准确和精确的对象和地形修改能力的需求。易用性和相关最快的任务完成速度是与GIS和CAD的比较出现的显着正面结果,指向城市规划环境中VR的强烈未来。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号