首页> 外国专利> AUGMENTED REALITY SCANNING OF REAL WORLD OBJECT OR ENTER INTO GEOFENCE TO DISPLAY VIRTUAL OBJECTS AND DISPLAYING REAL WORLD ACTIVITIES IN VIRTUAL WORLD HAVING CORRESPONDING REAL WORLD GEOGRAPHY

AUGMENTED REALITY SCANNING OF REAL WORLD OBJECT OR ENTER INTO GEOFENCE TO DISPLAY VIRTUAL OBJECTS AND DISPLAYING REAL WORLD ACTIVITIES IN VIRTUAL WORLD HAVING CORRESPONDING REAL WORLD GEOGRAPHY

机译:增强现实世界对象的真实性扫描或进入地理围栏以显示虚拟对象并在虚拟世界中显示现实世界活动并具有真实世界地理特征

摘要

Systems and methods for publication of virtual objects are described. Systems and methods for accessing real world object associated virtual object data, location or geofence information and object criteria, generating a virtual object using the virtual object data; storing data specifying an association between the real world object associated virtual object, location or geofence information and the object criteria; detect that a client device of the server has conducting scanning or augmented reality (AR) scanning or taken a photograph or provide a raw photo or scanned data from particular real world object location; identifying or recognizing an object in the photograph or scanned data; and based on the identified object satisfying the object criteria associated with the virtual object in the stored data, display or provide the virtual object and associated data including virtual money to the client device. In another embodiment providing a game having a virtual world geography that correspondences the real world geography, as a result, as the player continuously moves about or navigates in a range of coordinates in the real world, the player also continuously moves about in a range of coordinates in the real world map or virtual world and responsive to the client device being within a predefined geofence boundary or a set distance of the location of the business in the real world; receiving, by the game server, augmented reality scanning or scanned data or raw photo or captured photograph, identifying or recognizing, by the game server, an object in the photograph or scanned data and based on the identified object satisfying the object criteria associated with the virtual object in the stored data, display or provide, by the game server, the virtual object and associated data including virtual money to the client device. In another embodiment hosting, at a game server, a game, the game having a virtual world geography that correspondences the real world geography, as a result, as the player continuously moves about or navigates in a range of coordinates in the real world based on monitoring and tracking current location of the client device, the player also continuously moves about in a range of coordinates in the real world map or virtual world; accessing pre-defined geofence in real world and associated virtual objects; and responsive to the client device being within a pre-defined boundary of geofence in the real world or enters in geofence or stay or dwell for pre-set or particular duration within geofence, display or provide, by the game server, one or more types of one or more virtual objects and associated data including virtual money to the client device or in the real world map or virtual world. In an embodiment display real world activities in 2D or 3D virtual world or real world map interface having corresponding real world geography.
机译:描述了用于发布虚拟对象的系统和方法。用于访问与现实世界对象相关的虚拟对象数据,位置或地理围栏信息以及对象标准,使用该虚拟对象数据生成虚拟对象的系统和方法;存储指定与现实世界对象相关的虚拟对象,位置或地理围栏信息与对象标准之间的关联的数据;检测服务器的客户端设备已经进行了扫描或增强现实(AR)扫描或拍摄了照片,或者提供了来自特定真实世界对象位置的原始照片或扫描数据;识别或识别照片或扫描数据中的物体;基于识别出的满足与存储数据中的虚拟对象相关的对象标准的对象,向客户端设备显示或提供虚拟对象以及包括虚拟货币的相关数据。在另一个实施例中,提供了一种游戏,该游戏具有与真实世界地理相对应的虚拟世界地理,结果,当玩家连续地在现实世界中的坐标范围内移动或导航时,玩家还连续地在现实世界的坐标范围内移动。在真实世界地图或虚拟世界中进行坐标调整,并响应客户端设备位于预定义的地理围栏边界内或真实世界中企业位置的设定距离内;由游戏服务器接收增强现实扫描或扫描数据或原始照片或捕获的照片,由游戏服务器识别或识别照片或扫描数据中的对象,并基于所识别的对象满足与该对象相关联的对象标准。存储的数据中的虚拟对象,由游戏服务器显示或将虚拟对象和包括虚拟货币的相关数据提供给客户端设备。在另一个实施例中,在游戏服务器上托管游戏,该游戏具有与真实世界地理相对应的虚拟世界地理,结果是,当玩家基于以下内容连续地在现实世界中的坐标范围内移动或导航时,监视和跟踪客户端设备的当前位置,玩家还可以在现实世界地图或虚拟世界中的一系列坐标范围内连续移动;访问现实世界中的预定义地理围栏以及相关的虚拟对象;并响应于客户端设备在现实世界中的地理围栏的预定边界内,或进入地理围栏或在地理围栏内停留预设或特定持续时间,由游戏服务器显示或提供一种或多种类型一个或多个虚拟对象以及包括虚拟货币在内的相关数据发送给客户端设备或在现实世界地图或虚拟世界中。在一个实施例中,在具有相应的真实世界地理环境的2D或3D虚拟世界或真实世界地图界面中显示真实世界活动。

著录项

  • 公开/公告号WO2020021319A1

    专利类型

  • 公开/公告日2020-01-30

    原文格式PDF

  • 申请/专利权人 RATHOD YOGESH CHUNILAL;

    申请/专利号WO2018IB56071

  • 发明设计人 RATHOD YOGESH CHUNILAL;

    申请日2018-08-11

  • 分类号G06T13;

  • 国家 WO

  • 入库时间 2022-08-21 11:13:39

相似文献

  • 专利
  • 外文文献
获取专利

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号