首页> 外文期刊>International Journal of Communications, Network and System Sciences >QoE Assessment of Fairness between Players in Networked Virtual 3D Objects Identification Game Using Haptic, Olfactory, and Auditory Senses
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QoE Assessment of Fairness between Players in Networked Virtual 3D Objects Identification Game Using Haptic, Olfactory, and Auditory Senses

机译:使用触觉,嗅觉和听觉进行网络虚拟3D对象识别游戏中玩家之间公平性的QoE评估

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In this paper, we carry out QoE (Quality of Experience) assessment to investigate influences of olfactory and auditory senses on fairness for a networked virtual 3D object identification game with haptics. In the game, two players try to identify objects which are placed in a shared 3D virtual space. In the assessment, we carry out the game in four cases. Smells and sounds are presented in the first case, only sounds are done in the second case, and only smells are done in the third case. In the last case, we present neither smell nor sound. As a result, we demonstrate that the fairness deteriorates more largely as the difference in conditions between two users becomes larger.
机译:在本文中,我们进行了体验质量(QoE)评估,以研究嗅觉和听觉对具有触觉的网络虚拟3D对象识别游戏的公平性的影响。在游戏中,两名玩家试图识别放置在共享3D虚拟空间中的对象。在评估中,我们在四个案例中进行了游戏。在第一种情况下出现气味和声音,在第二种情况下仅出现声音,在第三种情况下只出现气味。在最后一种情况下,我们既没有气味也没有声音。结果,我们证明,随着两个用户之间的条件差异变大,公平性会大大恶化。

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