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Going beyond performance scores: Understanding cognitive-affective states in Kindergarteners and application of framework in classrooms

机译:超越成绩得分:了解幼儿园的认知情感状态和框架在教室中的应用

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Cognitive-affective states during learning or interactions with technologies are related to the mental effort of the learner and / or the cognitive load imposed by the system. Despite the growing research on the importance of understanding cognitive-affective states and their relationship to learning, measurement of such states during the learning process is still unclear. While most assessments of learning and usability evaluations with Kindergartners and primary schoolers focus on performance, self-reports and inferring from observable behaviours, they provide limited insights into the cognitive load and emotional state during learning or interaction that are essential for a holistic picture of learning. Through a study with 18 Kindergartners, we explore the feasibility of understanding cognitive-affective states associated with mental effort by triangulating the data obtained from observations, physiological markers, self-reports and performance as they performed tasks of varying mental effort. We present findings on the reliable markers within these sources across tasks. Results reveal that such a triangulation offers deeper insights into the cognitive-affective state of the learner. As a follow-up study, we explored the feasibility of employing this method in classrooms with 36 children between 11-13 years to understand the effect of interactivity on learning across three viewing conditions namely, screen, magic window and immersive virtual reality (VR) using Google Cardboard. Results confirmed the feasibility of running such studies and the additional value of employing a host of measures to evaluate the learning. We believe this work would be a step towards better understanding of the learning process, thereby facilitating instruction that is more aligned with the learner's cognitive-affective architecture. Further, we believe that such methods have applicability in comprehensive usability / evaluation processes based on well-defined associations between child behaviour and child action.
机译:学习或与技术交互过程中的认知情感状态与学习者的脑力劳动和/或系统施加的认知负荷有关。尽管对理解认知情感状态及其与学习的关系的重要性的研究越来越多,但在学习过程中对这些状态的测量仍不清楚。尽管大多数与幼儿园和小学学生进行的学习评估和可用性评估都侧重于表现,自我报告以及从可观察到的行为推断,但它们对学习或互动过程中的认知负荷和情绪状态的洞察力有限,这对于全面了解学习情况至关重要。通过与18位幼儿园的学生进行的研究,我们通过对从观察,生理标记,自我报告和表现获得的数据进行三角测量,探索了他们理解与心理努力相关的认知情感状态的可行性,这些数据是由于他们执行各种精神努力而产生的。我们介绍了跨任务在这些来源中的可靠标记的发现。结果表明,这样的三角剖分为学习者的认知情感状态提供了更深入的见解。作为后续研究,我们探索了在11个13至13岁的36名儿童的教室中采用这种方法的可行性,以了解交互性对三种观看条件(屏幕,魔术窗口和沉浸式虚拟现实(VR))的学习效果。使用Google Cardboard。结果证实了进行此类研究的可行性以及采用多种措施评估学习的附加价值。我们相信这项工作将是朝着更好地了解学习过程迈出的一步,从而促进与学习者的认知情感架构更加一致的教学。此外,我们认为,这种方法可在基于儿童行为与儿童行为之间明确定义的关联的综合可用性/评估过程中应用。

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