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CURVE SKELETON EXTRACTION VIA K-NEAREST-NEIGHBORS BASED CONTRACTION

机译:基于K-Collect-邻居的曲线骨架提取

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摘要

We propose a skeletonization algorithm that is based on an iterative points contraction. We make an observation that the local center that is obtained via optimizing the sum of the distance to k nearest neighbors possesses good properties of robustness to noise and incomplete data. Based on such an observation, we devise a skeletonization algorithm that mainly consists of two stages: points contraction and skeleton nodes connection. Extensive experiments show that our method can work on raw scans of real-world objects and exhibits better robustness than the previous results in terms of extracting topology-preserving curve skeletons.
机译:我们提出了一种基于迭代点收缩的骨架化算法。我们观察到通过优化到k最近邻居的距离之和获得的本地中心具有对噪声和不完整数据的稳健性的良好特性。基于这样的观察,我们设计了一种主要由两个阶段组成的骨架化算法:点收缩和骨架节点连接。广泛的实验表明,我们的方法可以对真实世界对象的原始扫描工作,并且在提取拓扑保存曲线骨架方面表现出比以前的结果更好的鲁棒性。

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