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The study of surface computer supported cooperative work and its design, efficiency, and challenges

机译:表面计算机支持的协同工作及其设计,效率和挑战的研究

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In this study, a Surface Computer Supported Cooperative Work paradigm is proposed. Recently, multitouch technology has become widely available for human-computer interaction. We found it has great potential to facilitate more awareness of human-to-human interaction than personal computers (PCs) in colocated collaborative work. However, other studies and modern operating systems have rarely been concerned with colocated interactions in their user interface (UI) design. Therefore, one UI framework, which we have named Surface Application Framework (SAF), is proposed to support multitouch and multiuser applications on tabletop computers. To explore the effects of wide area SAFs on colocated collaboration, one application, capable of making English sentences, was developed based on an SAF. This application was used to conduct a user-centric study to investigate differences between surface computers and PCs. The results show that a surface computer performs better than a PC in creating awareness during collaborative work, but it requires more time due to its poor performance with drag-and-drop operations. Finally, this study summarizes a three-dimensional design approach to consider various trade-offs between awareness and manipulative performances. Additionally, some mechanisms are suggested to be employed to overcome the weakness of drag-and-drop operations with multitouch interfaces in a future study.
机译:在这项研究中,提出了表面计算机支持的合作工作范式。最近,多点触摸技术已广泛用于人机交互。我们发现,与主机协同工作中的个人计算机(PC)相比,它具有更大的潜力来促进人们之间的互动。但是,其他研究和现代操作系统很少关注其用户界面(UI)设计中的共置交互。因此,提出了一个UI框架,我们将其命名为Surface Application Framework(SAF),以支持台式计算机上的多点触摸和多用户应用程序。为了探索广域SAF对共置协作的影响,基于SAF开发了一种能够制作英语句子的应用程序。此应用程序用于进行以用户为中心的研究,以调查水面计算机与PC之间的差异。结果表明,在协作工作中,地面计算机在建立意识方面比PC更好,但是由于拖放操作的性能较差,因此需要更多时间。最后,本研究总结了一种三维设计方法,以考虑意识和操纵性能之间的各种折衷。此外,在未来的研究中,建议采用某些机制来克服多点触摸界面的拖放操作的弱点。

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