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A Novel Gaze Input System Based on Iris Tracking With Webcam Mounted Eyeglasses

机译:基于IRIS跟踪的新型凝视输入系统,Web摄像头安装眼镜

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Due to the high cost of eye-tracking systems based on pupillary corneal reflections, efforts to develop a webcam-based eye-tracking system have increased to provide an affordable alternative to disabled people in recent years. However, due to the camera specification and location, ambient light changes and positional changes of the users, the gazing point of the eyes has not yet been determined precisely by such a system. Therefore, only 8 different gaze directions or up to 10 gaze regions could be detected in the previous webcam-based human-computer interaction studies. In this study, a novel gaze input system has been proposed to make the best use of the limited performance of webcam-based eye tracking and offer an economical alternative for disabled people. To reduce the impact of head movements, the webcam has been mounted to an ordinary glasses frame and positioned in front of the eye. For estimation of the gaze regions, a feature-based method (Hough transformation) was used by considering the circular shape of the iris and the contrast between the iris and sclera. The central coordinates of the iris image captured by the webcam were given to the k-nearest neighbor classifier. We performed a series of experiments with 20 subjects to determine the performance of the system and to investigate the effect of ambient light on the system's accuracy. The 23 regions that were gazed at by subjects were determined with an average accuracy of 99.54%. When the ambient light level was reduced by half, the accuracy decreased to 94.74%. As a result, it has been found that the proposed prototype allows more accurate recognition of a larger number of regions on the screen than previous webcam-based systems. It has been observed that system performance decreases if the ambient light is reduced by half.
机译:由于基于瞳孔角膜反射的历史跟踪系统的高成本,开发基于网络摄像头的眼动力跟踪系统的努力增加了近年来为残疾人提供了负担得起的替代品。然而,由于相机规范和位置,环境光变化和用户的位置变化,所以通过这种系统尚未确定眼睛的凝视点。因此,在以前的基于网络摄像机的人计算机相互作用研究中,可以仅检测到8种不同的凝视方向或高达10个凝视区域。在本研究中,已经提出了一种新型凝视输入系统,以充分利用基于网络摄像头的眼睛跟踪的有限性能,并为残疾人提供经济的替代品。为了减少头部运动的影响,网络摄像头已安装在普通眼镜框架上并位于眼睛前面。为了估计凝视区域,通过考虑虹膜的圆形和虹膜和巩膜之间的对比来使用基于特征的方法(霍夫变换)。由网络摄像头捕获的虹膜图像的中央坐标被给予K-最近邻分类。我们通过20个受试者进行了一系列实验来确定系统的性能,并调查环境光对系统精度的影响。由受试者凝视的23个区域以平均精度为99.54%。当环境光水平降至一半时,精度降低至94.74%。结果,已经发现所提出的原型允许比以前的基于网络摄像头的系统更准确地识别屏幕上的更多区域。已经观察到,如果环境光减少了一半,系统性能会降低。

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