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Scenario Trees and Policy Selection for Multistage Stochastic Programming Using Machine Learning

机译:使用机器学习进行多阶段随机编程的方案树和策略选择

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摘要

In the context of multistage stochastic optimization problems, we propose a hybrid strategy for generalizing to nonlinear decision rules, using machine learning, a finite data set of constrained vector-valued recourse decisions optimized using scenario-tree techniques from multistage stochastic programming. The decision rules are based on a statistical model inferred from a given scenario-tree solution and are selected by out-of-sample simulation given the true problem. Because the learned rules depend on the given scenario tree, we repeat the procedure for a large number of randomly generated scenario trees and then select the best solution (policy) found for the true problem. The scheme leads to an ex post selection of the scenario tree itself. Numerical tests evaluate the dependence of the approach on the machine learning aspects and show cases where one can obtain near-optimal solutions, starting with a "weak" scenario-tree generator that randomizes the branching structure of the trees.
机译:在多阶段随机优化问题的背景下,我们提出了一种混合策略,用于泛化到非线性决策规则,它使用机器学习,使用多阶段随机规划中的场景树技术优化的约束向量值资源决定的有限数据集。决策规则基于从给定场景树解决方案中推断出的统计模型,并通过给出实际问题的样本外仿真进行选择。因为学习到的规则取决于给定的方案树,所以我们对大量随机生成的方案树重复此过程,然后为实际问题选择最佳的解决方案(策略)。该方案导致事例树本身的事后选择。数值测试评估了该方法对机器学习方面的依赖性,并显示了可以从随机树的分支结构的“弱”场景树生成器开始获得接近最优解的情况。

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