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Game-Theoretical Persistent Tracking of a Moving Target Using a Unicycle-Type Mobile Vehicle

机译:使用单轮脚踏式机动车辆对运动目标进行博弈论的持久跟踪

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摘要

This paper studies a persistent tracking problem, which is to design a control strategy for a unicycle-type mobile vehicle to track a moving target and to maintain the tracking distance within a detection range all the time, regardless of the target's motion. In a proposed framework based on the game theory, a bounded and closed region encircling the tracking vehicle is identified to enable persistent tracking and a tracking algorithm is constructed accordingly. The proposed approach is successfully verified through experiments using two ground vehicles, one serving as the autonomous tracking vehicle and the other as the target vehicle.
机译:本文研究了一种持续跟踪问题,即设计一种单轮脚踏车类型的移动车辆的控制策略,以跟踪运动目标并将跟踪距离始终保持在检测范围内,而与目标的运动无关。在基于博弈论的建议框架中,识别包围跟踪车辆的有界和封闭区域以实现持久跟踪,并据此构造跟踪算法。通过使用两辆地面车辆进行试验成功地验证了所提出的方法,其中一辆作为自主跟踪车辆,另一辆作为目标车辆。

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