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Software Design Patterns for Information Visualization

机译:信息可视化的软件设计模式

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摘要

Despite a diversity of software architectures supporting information visualization, it is often difficult to identify, evaluate, and re-apply the design solutions implemented within such frameworks. One popular and effective approach for addressing such difficulties is to capture successful solutions in design patterns, abstract descriptions of interacting software components that can be customized to solve design problems within a particular context. Based upon a review of existing frameworks and our own experiences building visualization software, we present a series of design patterns for the domain of information visualization. We discuss the structure, context of use, and interrelations of patterns spanning data representation, graphics, and interaction. By representing design knowledge in a reusable form, these patterns can be used to facilitate software design, implementation, and evaluation, and improve developer education and communication
机译:尽管支持信息可视化的软件体系结构多种多样,但通常很难识别,评估和重新应用在此类框架内实现的设计解决方案。解决此类难题的一种流行而有效的方法是捕获设计模式中成功的解决方案,即可以定制的交互式软件组件的抽象描述,以解决特定上下文中的设计问题。基于对现有框架的回顾以及我们在构建可视化软件方面的经验,我们提出了信息可视化领域的一系列设计模式。我们讨论了结构,使用上下文以及跨越数据表示,图形和交互的模式的相互关系。通过以可重用的形式表示设计知识,这些模式可用于促进软件设计,实施和评估,并改善开发人员的教育和沟通

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