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Diffusion Equations over Arbitrary Triangulated Surfaces for Filtering and Texture Applications

机译:用于滤波和纹理应用的任意三角形表面上的扩散方程

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摘要

In computer graphics, triangular mesh representations of surfaces have become very popular. Compared with parametric and implicit forms of surfaces, triangular mesh surfaces have many advantages, such as easy to render, convenient to store and the ability to model geometric objects with arbitrary topology. In this paper, we are interested in data processing over triangular mesh surfaces through PDEs (partial differential equations). We study several diffusion equations over triangular mesh surfaces, and present corresponding numerical schemes to solve them. Our methods work for triangular mesh surfaces with arbitrary geometry (the angles of each triangle are arbitrary) and topology (open meshes or closed meshes of arbitrary genus). Besides the flexibility, our methods are efficient due to the implicit/semi-implicit time discretization. We finally apply our methods to several filtering and texture applications such as image processing, texture generating and regularization of harmonic maps over triangular mesh surfaces. The results demonstrate the flexibility and effectiveness of our methods.
机译:在计算机图形学中,曲面的三角形网格表示已非常流行。与参数化和隐式形式的曲面相比,三角形网格曲面具有许多优点,例如易于渲染,易于存储以及可以使用任意拓扑对几何对象进行建模。在本文中,我们对通过PDE(偏微分方程)在三角形网格表面上的数据处理感兴趣。我们研究了三角形网格表面上的几个扩散方程,并提出了相应的数值方案来求解它们。我们的方法适用于具有任意几何形状(每个三角形的角度是任意的)和拓扑结构(任意属的开放式网格或封闭式网格)的三角形网格表面。除了灵活性之外,由于隐式/半隐式时间离散,我们的方法是有效的。最后,我们将我们的方法应用于多种过滤和纹理应用程序,例如图像处理,纹理生成和三角网格表面上谐波图的正则化。结果证明了我们方法的灵活性和有效性。

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