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Walking Motion Generation, Synthesis, and Control for Biped Robot by Using PGRL, LPI, and Fuzzy Logic

机译:使用PGRL,LPI和模糊逻辑的Biped机器人的步行运动生成,合成和控制

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摘要

This paper proposes the implementation of fuzzy motion control based on reinforcement learning (RL) and Lagrange polynomial interpolation (LPI) for gait synthesis of biped robots. First, the procedure of a walking gait is redefined into three states, and the parameters of this designed walking gait are determined. Then, the machine learning approach applied to adjusting the walking parameters is policy gradient RL (PGRL), which can execute real-time performance and directly modify the policy without calculating the dynamic function. Given a parameterized walking motion designed for biped robots, the PGRL algorithm automatically searches the set of possible parameters and finds the fastest possible walking motion. The reward function mainly considered is first the walking speed, which can be estimated from the vision system. However, the experiment illustrates that there are some stability problems in this kind of learning process. To solve these problems, the desired zero moment point trajectory is added to the reward function. The results show that the robot not only has more stable walking but also increases its walking speed after learning. This is more effective and attractive than manual trial-and-error tuning. LPI, moreover, is employed to transform the existing motions to the motion which has a revised angle determined by the fuzzy motion controller. Then, the biped robot can continuously walk in any desired direction through this fuzzy motion control. Finally, the fuzzy-based gait synthesis control is demonstrated by tasks and point- and line-target tracking. The experiments show the feasibility and effectiveness of gait learning with PGRL and the practicability of the proposed fuzzy motion control scheme.
机译:本文提出了基于增强学习(RL)和拉格朗日多项式插值(LPI)的模糊运动控制的实现方案,用于两足机器人的步态合成。首先,将步态的过程重新定义为三种状态,并确定该步态的参数。然后,用于调整步行参数的机器学习方法是策略梯度RL(PGRL),它可以执行实时性能并直接修改策略,而无需计算动态函数。给定为两足机器人设计的带参数的步行运动,PGRL算法自动搜索可能的参数集并找到最快的步行运动。主要考虑的奖励功能是首先的步行速度,可以从视觉系统中估算出步行速度。但是,实验表明,这种学习过程存在一些稳定性问题。为了解决这些问题,将期望的零力矩点轨迹添加到奖励函数中。结果表明,该机器人不仅具有更稳定的行走,而且在学习后还能提高其行走速度。这比手动试错调整更有效和更具吸引力。此外,LPI用于将现有运动转换为具有由模糊运动控制器确定的修正角度的运动。然后,两足动物机器人可以通过此模糊运动控制连续地沿任何所需方向行走。最后,通过任务以及点和线目标的跟踪来演示基于模糊的步态综合控制。实验表明,采用PGRL进行步态学习的可行性和有效性,以及所提出的模糊运动控制方案的实用性。

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