首页> 外文期刊>IEEE Transactions on Signal Processing >An Oblivious Watermarking for 3-D Polygonal Meshes Using Distribution of Vertex Norms
【24h】

An Oblivious Watermarking for 3-D Polygonal Meshes Using Distribution of Vertex Norms

机译:基于顶点范数分布的3-D多边形网格的遗忘水印

获取原文
获取原文并翻译 | 示例

摘要

Although it has been known that oblivious (or blind) watermarking schemes are less robust than nonoblivious ones, they are more useful for various applications where a host signal is not available in the watermark detection procedure. From a viewpoint of oblivious watermarking for a three-dimensional (3-D) polygonal mesh model, distortionless attacks, such as similarity transforms and vertex reordering, might be more serious than distortion attacks including adding noise, smoothing, simplification, remeshing, clipping, and so on. Clearly, it is required to develop an oblivious watermarking that is robust against distortionless as well as distortion attacks. In this paper, we propose two oblivious watermarking methods for 3-D polygonal mesh models, which modify the distribution of vertex norms according to the watermark bit to be embedded. One method is to shift the mean value of the distribution and another is to change its variance. Histogram mapping functions are introduced to modify the distribution. These mapping functions are devised to reduce the visibility of watermark as much as possible. Since the statistical features of vertex norms are invariant to the distortionless attacks, the proposed methods are robust against such attacks. In addition, our methods employ an oblivious watermark detection scheme, which can extract the watermark without referring to the cover mesh model. Through simulations, we demonstrate that the proposed approaches are remarkably robust against distortionless attacks. In addition, they are fairly robust against various distortion attacks
机译:尽管已经知道,遗忘的(或盲目的)水印方案比不遗忘的方案不那么健壮,但是它们对于在水印检测过程中没有主机信号的各种应用更加有用。从对3维(3-D)多边形网格模型无水印的角度来看,无失真攻击(例如相似性变换和顶点重新排序)可能比失真攻击更为严重,包括添加噪声,平滑,简化,重新网格化,修剪,等等。显然,需要开发一种健忘的水印,以抵抗无失真和失真攻击。本文针对3-D多边形网格模型提出了两种遗忘的水印方法,它们根据要嵌入的水印位来修改顶点范数的分布。一种方法是移动分布的平均值,另一种方法是更改​​其方差。引入直方图映射功能以修改分布。这些映射功能旨在减少水印的可见性。由于顶点范数的统计特征对于无失真攻击是不变的,因此所提出的方法对于此类攻击具有鲁棒性。另外,我们的方法采用了一种遗忘的水印检测方案,该方案可以在不参考Cover Mesh模型的情况下提取水印。通过仿真,我们证明了所提出的方法对于无失真攻击具有显着的鲁棒性。此外,它们对于各种失真攻击也相当强大

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号