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Probabilistic Segmentation and Targeted Exploration of Objects in Cluttered Environments

机译:杂乱环境中对象的概率分割和目标探索

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Creating robots that can act autonomously in dynamic unstructured environments requires dealing with novel objects. Thus, an offline learning phase is not sufficient for recognizing and manipulating such objects. Rather, an autonomous robot needs to acquire knowledge through its own interaction with its environment, without using heuristics encoding human insights about the domain. Interaction also allows information that is not present in static images of a scene to be elicited. Out of a potentially large set of possible interactions, a robot must select actions that are expected to have the most informative outcomes to learn efficiently. In the proposed bottom-up probabilistic approach, the robot achieves this goal by quantifying the expected informativeness of its own actions in information-theoretic terms. We use this approach to segment a scene into its constituent objects. We retain a probability distribution over segmentations. We show that this approach is robust in the presence of noise and uncertainty in real-world experiments. Evaluations show that the proposed information-theoretic approach allows a robot to efficiently determine the composite structure of its environment. We also show that our probabilistic model allows straightforward integration of multiple modalities, such as movement data and static scene features. Learned static scene features allow for experience from similar environments to speed up learning for new scenes.
机译:创建可以在动态非结构化环境中自主运行的机器人需要处理新颖的对象。因此,离线学习阶段不足以识别和操纵此类对象。而是,自主机器人需要通过自身与环境的交互来获取知识,而无需使用对人类对领域的见解进行编码的启发式方法。交互还允许获取场景的静态图像中不存在的信息。从可能的大量潜在交互中,机器人必须选择预期具有最有益结果的动作才能有效学习。在提出的自下而上的概率方法中,机器人通过以信息理论的方式量化其自身行为的预期信息量来实现此目标。我们使用这种方法将场景划分为其组成对象。我们保留了细分的概率分布。我们证明,在实际实验中,在存在噪声和不确定性的情况下,该方法是可靠的。评估表明,所提出的信息理论方法允许机器人有效地确定其环境的复合结构。我们还表明,我们的概率模型可以直接集成多种模式,例如运动数据和静态场景特征。所学习的静态场景功能可以在类似的环境中获得经验,从而加快对新场景的学习。

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