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Viewpoint independent representation and recognition of polygonal faces in 3-D

机译:与视点无关的3D面表示和识别

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摘要

The recognition of polygons in 3-D space is an important task in robot vision. Two particular problems are addressed in the paper. First a new set of local shape descriptors for polygons are proposed that are invariant under affine transformation. Furthermore, they are complete in the sense that they allow the reconstruction of any polygon in 3-D space from three consecutive vertices. The second problem discussed in this paper is the recognition of 2-D polygonal objects under affine transformation and the presence of partial occlusion. A recognition procedure that is based on the matching of edge length ratios is introduced using a simplified version of the standard dynamic programming procedure commonly employed for string matching. The algorithm is conceptually very simple, easy to implement and has a low computational complexity. It is in a set of experiments that the method is reliable and robust.
机译:在3D空间中识别多边形是机器人视觉中的重要任务。本文解决了两个特殊问题。首先,提出了一组新的多边形局部形状描述子,它们在仿射变换下是不变的。此外,它们在某种意义上是完整的,因为它们允许从三个连续的顶点重建3-D空间中的任何多边形。本文讨论的第二个问题是仿射变换下的二维多边形对象的识别和部分遮挡的存在。使用通常用于字符串匹配的标准动态编程过程的简化版本,介绍了一种基于边缘长度比率匹配的识别过程。该算法在概念上非常简单,易于实现且计算复杂度低。在一组实验中,该方法是可靠且可靠的。

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