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Edge-based 3-D camera motion estimation with application to video coding

机译:基于边缘的3D摄像机运动估计及其在视频编码中的应用

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摘要

Two classes of algorithms for modeling camera motion in video sequences captured by a camera are proposed. The first class can be applied when there is no camera translation and the motion of the camera can be adequately modeled by zoom, pan, and rotation parameters. The second class is more general in that it can be applied when the camera is undergoing a translation motion, as well as a rotation and zoom and pan. This class uses seven parameters to describe the motion of the camera and requires the depth map to be known at the receiver. The salient feature of both algorithms is that the camera motion is estimated using binary matching of the edges in successive frames. The rate distortion characteristics of the algorithms are compared with that of the block matching algorithm and show that the former provide performance characteristics similar to those of the latter with reduced computational complexity.
机译:提出了两类用于对由摄像机捕获的视频序列中的摄像机运动进行建模的算法。当没有摄像机平移并且可以通过缩放,平移和旋转参数对摄像机的运动进行适当建模时,可以应用第一类。第二类更为笼统,因为它可以在相机进行平移运动以及旋转,缩放和平移时应用。此类使用七个参数来描述摄像机的运动,并要求在接收器处知道深度图。两种算法的显着特征是,使用连续帧中边缘的二进制匹配来估计摄像机运动。将算法的速率失真特性与块匹配算法的速率失真特性进行比较,结果表明前者提供的性能特征与后者的相似,但计算复杂度降低。

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