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Implicit B-Spline Surface Reconstruction

机译:隐式B样条曲面重建

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摘要

This paper presents a fast and flexible curve, and surface reconstruction technique based on implicit B-spline. This representation does not require any parameterization and it is locally supported. This fact has been exploited in this paper to propose a reconstruction technique through solving a sparse system of equations. This method is further accelerated to reduce the dimension to the active control lattice. Moreover, the surface smoothness and user interaction are allowed for controlling the surface. Finally, a novel weighting technique has been introduced in order to blend small patches and smooth them in the overlapping regions. The whole framework is very fast and efficient and can handle large cloud of points with very low computational cost. The experimental results show the flexibility and accuracy of the proposed algorithm to describe objects with complex topologies. Comparisons with other fitting methods highlight the superiority of the proposed approach in the presence of noise and missing data.
机译:本文提出了一种快速,灵活的曲线以及基于隐式B样条的曲面重构技术。此表示形式不需要任何参数设置,并且在本地受支持。本文已利用这一事实提出了一种通过解决稀疏方程组的重构技术。进一步加速了此方法,以减小主动控制晶格的尺寸。此外,允许表面光滑度和用户交互作用来控制表面。最后,引入了一种新颖的加权技术,以融合小块并在重叠区域将其平滑。整个框架非常快速高效,并且可以以非常低的计算成本处理大量的点云。实验结果表明了该算法在描述复杂拓扑对象时的灵活性和准确性。与其他拟合方法的比较突出了所提出的方法在存在噪声和数据丢失的情况下的优越性。

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