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Multi-Image Blind Super-Resolution of 3D Scenes

机译:3D场景的多图像盲超分辨率

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摘要

We address the problem of estimating the latent high-resolution (HR) image of a 3D scene from a set of non-uniformly motion blurred low-resolution (LR) images captured in the burst mode using a hand-held camera. Existing blind super-resolution (SR) techniques that account for motion blur are restricted to fronto-parallel planar scenes. We initially develop an SR motion blur model to explain the image formation process in 3D scenes. We then use this model to solve for the three unknowns—the camera trajectories, the depth map of the scene, and the latent HR image. We first compute the global HR camera motion corresponding to each LR observation from patches lying on a reference depth layer in the input images. Using the estimated trajectories, we compute the latent HR image and the underlying depth map iteratively using an alternating minimization framework. Experiments on synthetic and real data reveal that our proposed method outperforms the state-of-the-art techniques by a significant margin.
机译:我们解决了一个问题,即使用手持摄像机从以连拍模式捕获的一组非均匀运动模糊的低分辨率(LR)图像中估算3D场景的潜在高分辨率(HR)图像。解决运动模糊的现有盲超分辨率(SR)技术仅限于正面平行平面场景。我们最初开发了SR运动模糊模型来解释3D场景中的图像形成过程。然后,我们使用该模型来解决三个未知数-相机轨迹,场景深度图和潜在的HR图像。我们首先从输入图像中位于参考深度层上的色块计算与每个LR观测值相对应的全局HR摄像机运动。使用估计的轨迹,我们使用交替的最小化框架迭代地计算潜在的HR图像和基础深度图。对合成数据和真实数据进行的实验表明,我们提出的方法在很大程度上优于最新技术。

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