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An Evolutionary Transfer Reinforcement Learning Framework for Multiagent Systems

机译:多主体系统的演化转移强化学习框架

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In this paper, we present an evolutionary transfer reinforcement learning framework (eTL) for developing intelligent agents capable of adapting to the dynamic environment of multiagent systems (MASs). Specifically, we take inspiration from Darwin's theory of natural selection and Universal Darwinism as the principal driving forces that govern the evolutionary knowledge transfer process. The essential backbone of our proposed eTL comprises several meme-inspired evolutionary mechanisms, namely meme representation, meme expression, meme assimilation, meme internal evolution, and meme external evolution. Our proposed approach constructs social selection mechanisms that are modeled after the principles of human learning to identify appropriate interacting partners. eTL also models the intrinsic parallelism of natural evolution and errors that are introduced due to the physiological limits of the agents' ability to perceive differences, so as to generate “growth” and “variation” of knowledge that agents have of the world, thus exhibiting higher adaptivity capabilities on solving complex problems. To verify the efficacy of the proposed paradigm, comprehensive investigations of the proposed eTL against existing state-of-the-art TL methods in MAS, are conducted on the “minefield navigation tasks” platform and the “Unreal Tournament 2004” first person shooter computer game, in which homogeneous and heterogeneous learning machines are considered.
机译:在本文中,我们提出了一种进化的转移强化学习框架(eTL),用于开发能够适应多代理系统(MAS)动态环境的智能代理。具体来说,我们从达尔文的自然选择理论和普遍达尔文主义中汲取灵感,这是支配进化知识转移过程的主要驱动力。我们提出的eTL的基本骨干包括几种受模因启发的进化机制,即模因表示,模因表达,模因同化,模因内部进化和模因外部进化。我们提出的方法构建了社会选择机制,该机制以人类学习的原则为模型,以识别适当的互动伙伴。 eTL还对自然演化和错误的内在并行性进行建模,由于代理商感知差异的能力的生理限制而引入自然错误和错误,从而生成代理商所拥有的知识的“增长”和“变异”,从而展现出解决复杂问题的适应能力更高。为了验证所提出范例的有效性,我们在“雷区导航任务”平台和“ Unreal Tournament 2004”第一人称射击者计算机上对提出的eTL与MAS中现有的最新TL方法进行了全面研究。游戏,其中考虑了同质和异质学习机。

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