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Implementation of a UMTS turbo decoder on a dynamically reconfigurable platform

机译:在动态可重新配置平台上实现UMTS Turbo解码器

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High hardware design and mask production costs dictate the need to reuse an architectural platform for as many applications as possible. Embedded multimedia portable devices are required to perform in real time a huge variety of different algorithms, ranging from audio and image processing, to channel coding, to video games and java virtual machines. Dynamically reconfigurable architectures are an effective means to cope with both requirements. However, their effective and efficient use today is hindered by a lack of methodology and tools to extensively explore the hardware/software (HW/SW) design space, without requiring software developers to have a deep knowledge of the underlying architecture. This paper describes one such methodology, which extends the software programming model to the design flow for a reconfigurable processor. Its effectiveness is shown with the case study of a turbo decoder for universal mobile telecommunications systems, in which a remarkable 11X speed-up and 4X reduction of energy requirements with respect to a pure software implementation has been obtained, by mapping the more computation-intensive kernels to the reconfigurable hardware.
机译:高昂的硬件设计和掩模生产成本决定了需要为尽可能多的应用程序重用架构平台。嵌入式多媒体便携式设备需要实时执行各种不同的算法,从音频和图像处理到通道编码,再到视频游戏和Java虚拟机。动态可重新配置的体系结构是满足两种要求的有效手段。但是,由于缺乏广泛地探索硬件/软件(HW / SW)设计空间的方法和工具,而又不要求软件开发人员对底层体系结构有深入的了解,因而阻碍了它们今天的有效使用。本文介绍了一种这样的方法,将软件编程模型扩展到可重配置处理器的设计流程。在通用移动电信系统的Turbo解码器的案例研究中显示了其有效性,其中通过映射更多的计算密集型,相对于纯软件实现,已显着提高了11倍的速度提高和4倍的能耗降低内核到可重新配置的硬件。

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