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Quality-Aware Streaming and Scheduling for Device-to-Device Video Delivery

机译:设备到设备视频交付的质量意识流媒体和计划

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On-demand video streaming is becoming a killer application for wireless networks. Recent information-theoretic results have shown that a combination of caching on the users' devices and device-to-device (D2D) communications yields throughput scalability for very dense networks, which represent critical bottlenecks for conventional cellular and wireless local area network (WLAN) technologies. In this paper, we consider the implementation of such caching D2D systems where each device pre-caches a subset of video files from a library, and users requesting a file that is not already in their library obtain it from neighboring devices through D2D communication. We develop centralized and distributed algorithms for the delivery phase, encompassing a link scheduling and a streaming component. The centralized scheduling is based on the max-weighted independent set (MWIS) principle and uses message-passing to determine max-weight independent sets. The distributed scheduling is based on a variant of the FlashLinQ link scheduling algorithm, enhanced by introducing video-streaming specific weights. In both cases, the streaming component is based on a quality-aware stochastic optimization approach, reminiscent of current Dynamic Adaptive Streaming over HTTP (DASH) technology, for which users sequentially request video “chunks” by choosing adaptively their quality level. The streaming and the scheduling components are coupled by the length of the users' request queues. Through extensive system simulation, the proposed approaches are shown to provide sizeable gains with respect to baseline schemes formed by the concatenation of off-the-shelf FlashLinQ with proportional fair link scheduling and DASH at the application layer.
机译:视频点播正成为无线网络的杀手级应用。最新的信息理论结果表明,用户设备上的缓存和设备到设备(D2D)通信的结合可为非常密集的网络提供吞吐量可伸缩性,这代表了常规蜂窝和无线局域网(WLAN)的关键瓶颈技术。在本文中,我们考虑实现这样的缓存D2D系统,其中每个设备从库中预缓存视频文件的子集,并且请求不在其库中的文件的用户通过D2D通信从相邻设备中获取它。我们在交付阶段开发集中式和分布式算法,其中包括链接调度和流式传输组件。集中式调度基于最大加权独立集(MWIS)原理,并使用消息传递来确定最大加权独立集。分布式调度基于FlashLinQ链路调度算法的一种变体,通过引入视频流特定权重来增强。在这两种情况下,流媒体组件均基于质量意识的随机优化方法,这使人联想到当前的HTTP动态自适应流媒体(DASH)技术,为此用户可以通过自适应地选择其质量级别来顺序请求视频“块”。流和调度组件由用户请求队列的长度耦合。通过广泛的系统仿真,所提出的方法相对于由现有FlashLinQ与比例公平链路调度和DASH在应用层级联而成的基线方案,显示出可观的收益。

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