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Augmented-Reality-Based Indoor Navigation: A Comparative Analysis of Handheld Devices Versus Google Glass

机译:基于增强现实的室内导航:手持设备与Google Glass的比较分析

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Navigation systems have been widely used in outdoor environments, but indoor navigation systems are still in early development stages. In this paper, we introduced an augmented-reality-based indoor navigation application to assist people navigate in indoor environments. The application can be implemented on electronic devices such as a smartphone or a head-mounted device. In particular, we examined Google Glass as a wearable head-mounted device in comparison with handheld navigation aids including a smartphone and a paper map. We conducted both a technical assessment study and a human factors study. The technical assessment established the feasibility and reliability of the system. The human factors study evaluated human-machine system performance measures including perceived accuracy, navigation time, subjective comfort, subjective workload, and route memory retention. The results showed that the wearable device was perceived to be more accurate, but other performance and workload results indicated that the wearable device was not significantly different from the handheld smartphone. We also found that both digital navigation aids were better than the paper map in terms of shorter navigation time and lower workload, but digital navigation aids resulted in worse route retention. These results could provide empirical evidence supporting future designs of indoor navigation systems. Implications and future research were also discussed.
机译:导航系统已广泛用于室外环境,但是室内导航系统仍处于早期开发阶段。在本文中,我们介绍了一种基于增强现实的室内导航应用程序,以帮助人们在室内环境中导航。可以在诸如智能手机或头戴式设备的电子设备上实现该应用程序。尤其是,我们将Google Glass与可穿戴式头戴设备进行了比较,并将其与包括智能手机和纸质地图的手持导航设备进行了比较。我们同时进行了技术评估研究和人为因素研究。技术评估确定了该系统的可行性和可靠性。人为因素研究评估了人机系统的性能指标,包括感知的准确性,导航时间,主观舒适度,主观工作量和路线记忆保留。结果表明可穿戴设备被认为更准确,但是其他性能和工作负载结果表明可穿戴设备与手持智能手机没有显着差异。我们还发现,在缩短导航时间和减少工作量方面,这两种数字导航辅助工具均优于纸质地图,但数字导航辅助工具却导致路线保持性较差。这些结果可提供支持室内导航系统未来设计的经验证据。涵义和未来的研究也进行了讨论。

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