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Efficient Algorithms for Games Played on Trees with Back-edges

机译:带有后边缘的树上游戏的高效算法

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摘要

This paper studies algorithms for deciding the winners of two-player games played on directed graphs. We focus on the case when the underlying graphs are trees with back-edges and provide both theoretical and experimental analysis of this class of games. In particular, we present an algorithm that solves Biichi games played on trees with back-edges in time O(min{r·m,? + m}) where m is the number of edges, £ is the sum of the distances from the root to all leaves and the parameter r is bounded by the height of the tree. We also show that parity games played on trees with back-edges can be solved in time O(? + m).
机译:本文研究了用于确定在有向图上玩的两人游戏赢家的算法。我们关注基础图形是带有后边缘的树的情况,并提供此类游戏的理论和实验分析。特别是,我们提出了一种算法,可以解决在时间为O(min {r·m ,? + m})的具有后边缘的树上玩的Biichi游戏,其中m是边的数量,£是到树的距离之和所有叶子的根,参数r由树的高度限制。我们还表明,可以在时间O(?+ m)内解决在具有后边缘的树上玩的奇偶游戏。

著录项

  • 来源
    《Fundamenta Informaticae》 |2011年第4期|p.391-412|共22页
  • 作者单位

    Department of Computer Science, University of Auckland Auckland, New Zealand;

    Department of Computer Science, University of Auckland Auckland, New Zealand;

    School of Computing and Mathematical Sciences Auckland University of Technology Auckland, New Zealand;

  • 收录信息 美国《科学引文索引》(SCI);美国《工程索引》(EI);
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

    buechi games; trees with back-edges; snares; parity games; experiment.;

    机译:布埃奇游戏;有边缘的树木;军鼓平价游戏;实验。;
  • 入库时间 2022-08-17 13:40:47

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