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An intelligent scheduling scheme for real-time traffic management using Cooperative Game Theory and AHP-TOPSIS methods for next generation telecommunication networks

机译:基于合作博弈和AHP-TOPSIS方法的下一代电信网络实时流量管理智能调度方案

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The emerging and exponential growth of telecommunication networks have developed a variety of smart and powerful devices to handle a wide range of multimedia applications such as Voice over IP (VoIP), video streaming, etc. 3GPP introduced Long Term Evolution (LTE) in release 8 and LTE-Advanced (A) in release 10 to support multimedia traffic as these technologies offers high data rate, high bandwidth, and low latency. It also created new challenges to handle resource allocation and power optimization of User Equipment (UE). The paper explores radio resource allocation and power consumption problem of UE in LTE environment. An intelligent scheduling scheme developed is based on Cooperative Game Theory (CGT) method and AHP-TOPSIS method. It distributes resources in a fair way among a number of applications and UE are prioritized based on certain criteria like delay, throughput history, UE buffer space and channel conditions and preferences. In LTE, Discontinuous Reception (DRX) has been adopted to conserve the battery life of UE. DRX periodically switches off the radio interfaces to conserve the battery life but it may breach Quality of Service (QoS). Therefore, the DRX parameters need to be further optimized to satisfy QoS and minimize power consumption of UE. DRX parameters are dynamically adjusted on the basis of current load and channel condition of the network. Power saving operations are numerically analyzed. Simulation results show that the expert and an intelligent system can distribute resources in a fair way among UE, improves the battery consumption of UE up to 85% and packets transmission delay by 10% as compared to existing scheme for real-time applications. (C) 2017 Elsevier Ltd. All rights reserved.
机译:电信网络的新兴和指数级增长已开发出各种智能且功能强大的设备来处理各种多媒体应用,例如IP语音(VoIP),视频流等。3GPP在版本8中引入了长期演进(LTE)以及版本10中的LTE-Advanced(A)支持多媒体流量,因为这些技术提供了高数据速率,高带宽和低延迟。它还为处理资源分配和用户设备(UE)的功率优化提出了新的挑战。本文探讨了LTE环境下UE的无线资源分配和功耗问题。基于合作博弈理论(CGT)和AHP-TOPSIS方法开发的智能调度方案。它以公平的方式在多个应用程序之间分配资源,并根据某些标准(例如延迟,吞吐量历史记录,UE缓冲区空间以及信道条件和首选项)对UE进行优先级排序。在LTE中,不连续接收(DRX)已经被采用以节省UE的电池寿命。 DRX会定期关闭无线电接口以节省电池寿命,但可能会违反服务质量(QoS)。因此,DRX参数需要进一步优化以满足QoS并最小化UE的功耗。 DRX参数是根据网络的当前负载和信道状况动态调整的。对节能操作进行了数值分析。仿真结果表明,与现有的实时应用方案相比,专家和智能系统可以在UE之间公平地分配资源,将UE的电池消耗提高85%,并将数据包传输延迟提高10%。 (C)2017 Elsevier Ltd.保留所有权利。

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