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Event model of human-system interaction

机译:人机交互事件模型

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摘要

Interaction objects (interactors) are abstract structures that provide a link between rigorous approaches to software development and user-oriented aspects of interaction. The focus of the paper is on the second role of interactors; in particular, how a formal model of interaction can be used to classify and clarify various properties of interactive behaviour that are important from a user oriented viewpoint. The formal model used in this discussion abstracts away from distinctions between states, events, and renderings; when needed, these concepts are introduced as various projections on the basic model.
机译:交互对象(interactor)是抽象结构,提供了严格的软件开发方法与交互的面向用户方面之间的链接。本文的重点是相互作用者的第二个角色。尤其是,如何使用正式的交互模型来分类和阐明从面向用户的角度来看很重要的交互行为的各种属性。本讨论中使用的形式模型抽象了状态,事件和渲染之间的区别;必要时,将这些概念引入基础模型中,作为各种预测。

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