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Breedbot: an evolutionary robotics application in digital content

机译:Breedbot:数字内容中的进化型机器人技术应用

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Purpose - This paper aims to describe an integrated hardware/software system based onrnevolutionary robotics and its application in an edutainment context.rnDesign/methodology/approach - The system is based on a wide variety of artificial liferntechniques (artificial neural networks, genetic algorithms, user-guided evolutionary design andrnevolutionary robotics). A user without any computer programming skill can determine the robot'srnbehavior in two different ways: artificial breeding or artificial evolution. Breedbot has been used as arndidactic tool in teaching evolutionary biology and as a "futuristic" toy by several science centers. Therndigital side of Breedbot can be downloaded on the web site: www.isl.unina.it/breedbotrnFindings - The results in this pilot study suggest that using Breedbot in an educational context canrnbe useful to improve learning in biology.rnResearch limitations/implications - As this is a pilot study, one limitation is the small samplernconsidered The issue will be investigated further with a wider population and subject-matter, which willrnalso improve the Breedbot system.rnPractical implications - These results suggest that tools like Breedbot could be introduced intornbiology curricula at schools.rnOriginality/value - The paper describes an original application in digital content and shows thernimportance of using such a tool in an Edutainment context. It is therefore interesting for teachers,rnvocational trainers and anyone involved in educational activities.
机译:目的-本文旨在描述基于革命性机器人技术的集成硬件/软件系统及其在娱乐环境中的应用。设计/方法/方法-该系统基于多种人工生命技术(人工神经网络,遗传算法,用户)指导的进化设计和进化机器人技术)。没有任何计算机编程技能的用户可以通过两种不同的方式来确定机器人的行为:人工繁殖或人工进化。 Breedbot已被用作教学进化生物学的动物学教学工具,并已被多个科学中心用作“未来派”玩具。 Breedbot的数字化方面可以在以下网站上下载:www.isl.unina.it/breedbotrnFindings-这项初步研究的结果表明,在教育环境中使用Breedbot可能有助于改善生物学学习。rn研究局限/意义-与这是一项试点研究,其局限性是考虑的样本量太小。将在更广泛的人群和主题下对此问题进行进一步研究,这也将改善Breedbot系统。rn实际意义-这些结果表明,可以将Breedbot之类的工具引入到Schools.rnOriginality / value-本文描述了数字内容的原始应用,并显示了在教育娱乐环境中使用这种工具的重要性。因此,对于老师,职业培训师和任何从事教育活动的人来说都是很有趣的。

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