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Adapting to virtual environments: Visual-motor skill acquisition versus perceptual recalibration

机译:适应虚拟环境:视觉运动技能的获得与感知力的重新校准

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摘要

Virtual environment (VE) technology exposes users to a variety of intersensory and sensory-motor discordances to which they must adapt for optimal performance. Our research has distinguished two types of adaptation: Visual-motor skill acquisition and perceptual recalibration. The first involves learning a new way to coordinate hand and eye, while the second is an automatic, restricted process of perceptual learning. We conclude that an understanding of the controlling conditions and defining characteristics of these two adaptive mechanisms allows one to predict which is the more likely to occur with a given VE and how best to train its users.
机译:虚拟环境(VE)技术使用户面临各种感官和感觉运动失调,而他们必须适应这些失调才能获得最佳性能。我们的研究区分了两种适应类型:视觉运动技能获取和感知重新校准。第一个涉及学习协调手和眼的新方法,第二个涉及感知学习的自动,受限过程。我们得出的结论是,对这两种自适应机制的控制条件和定义特征的理解可以使人们预测,在给定的VE下哪种情况更可能发生,以及如何最好地培训用户。

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