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International Health Practices: A Multidisciplinary Approach to Therapeutic Mediations With an Artistic Medium Based on the Model of Play

机译:国际健康实践:基于戏剧模型的艺术媒体治疗调解的多学科方法

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This article, corresponding to a part of the restitution of a financed international research project between France, Brazil, Canada, Italy and Belgium, aims to offer a modelisation and qualitative evaluation of mediation care settings based on an original methodological tool that involves identifying the typical games at the foundations of creativity, following a multidisciplinary perspective. Therapeutic mediations are settings or devices organized around a “pliable medium,” often artistic, like painting, modeling, writing and theater, which are very widespread in institutional practices, both in France and abroad. The scientific objectives of this research consist in a multi-disciplinary exploration (anthropology, criminology, neuroscience, clinical psychology) of the process of creative symbolization understood as a process of transformation involving play. According to this orientation, play can be defined as a psychic process whereby a subjective experience can be explored with pleasure, and consequently symbolized and appropriated. Our fundamental and original hypothesis is that play is at the source of the creative process, conceived as a work of metabolization by the psyche of playful experiences during the different stages of life. The review of the understanding of play in psychoanalysis, anthropology, criminology and neuroscience emphasizes the richness of this model and the importance of reflecting on the typical games in the field of psychic care. A clinical example of treatment in a pictorial therapeutic mediation setting of a child with psychotic disorders makes it possible to identify a number of typical games as well as the modalities of interpretation of the therapists through play. These multidisciplinary studies lead to the presentation of a general table of typical games, and these first results highlight the richness of identifying typical games in clinical settings. Ultimately, the multidisciplinary approach shows the interest of the model of play in the evaluation of therapeutic mediation settings, with a convergence of the different disciplines emphasizing the pertinence of this model. The scientific impact of this research overlaps with its societal impact, through the development of innovative tools for evaluating therapeutic mediations, in order to take account of the evolution of the different forms of social expression of psychic suffering.
机译:本文对应于法国,巴西,加拿大,意大利和比利时之间的资助国际研究项目的一部分恢复,旨在基于涉及识别典型的原始方法工具来提供对调解护理环境的型号和定性评估。在多学科视角之后,创造力基础的游戏。治疗介质是围绕“柔韧介质”组织的设置或设备,通常是艺术性的,如绘画,建模,写作和剧院,在法国和国外都是在机构实践中非常普遍的。该研究的科学目标是在创造性象征化过程中的多学科探索(人类学,犯罪学,神经科学,临床心理学)被理解为涉及戏剧的转型过程。根据这种方向,可以定义为灵魂过程,由此可以用乐趣探索主观体验,并因此象征化和拨出。我们的基本和原始假设是,游戏是在创造性过程的来源,被认为是在不同阶段的俏皮体验中的心灵代谢的工作。对精神分析,人类学,犯罪学和神经科学的发挥了解的审查强调了这种模式的丰富性和反思心理护理领域典型游戏的重要性。有精神病疾病的儿童的图形治疗中的治疗中治疗的临床实例使得可以识别许多典型的游戏以及通过游戏来解释治疗师的方式。这些多学科研究导致典型游戏的一般表的演示,这些第一次结果突出了识别临床环境中典型游戏的丰富性。最终,多学科方法显示了在治疗中调解设置评估中发挥作用模型的兴趣,其具有强调该模型的内容的不同学科的融合。通过开发用于评估治疗调解的创新工具,对这项研究的科学影响与其社会影响重叠,以考虑到了对心理痛苦不同形式的社会表达的演变。

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