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The Use of Competition and Creativity as Key Driver to Promote Scientific Culture among Students

机译:使用竞争和创造力作为促进学生科学文化的关键驾驶员

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摘要

The use of didactic games in order to promote scientific culture leads to innovative methodologies and technologies that can be very effective for the learning process of students or simply to make them more curious about ???critical disciplines
机译:使用教学游戏旨在促进科学文化导致创新的方法和技术,这对学生的学习过程非常有效或只是使他们更加好奇???的关键学科

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