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LEVERAGING CROWD-BASED TECHNOLOGIES FOR EDUCATION IN IT-STUDENTS PROFESSIONAL TRAINING

机译:利用基于人群的技术为IT学生的专业培训提供教育技术

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The development of the academic discipline virtual environment enabled by the digital technologies, adoption of the teacher’s innovative approach have evolved due to the need of the national higher education transformation in its effort to meet the modern labour market towards the level of prospective specialists’ professional training. The article characterises the key features of virtual learning environment of the academic discipline that should be based on the principles of the modern didactics of higher education and correlate with network decentralized learning models; crowdsourcing was singled out as an innovation in teaching and learning. The authors give the grounded definition of "crowdsourcing for education" and “educational crowd-based technologies” and clarify the impact they have on those involved in teaching and learning. To meet the objectives of the research a conceptual model of the educational crowd-based technologies for teaching and learning a foreign language for specific purposes particularly ESP to the IT-students has been developed. It presents the variability of educational crowd-based technologies: crowd-teaching, crowd-learning, crowd-assessing, through collective, group, individual, distant forms of organization of educational process and electronic educational resources – crowdsourcing platforms, online-services, mobile applications and the Internet as a source of educational material. During the experiment the effectiveness of this model was tested against two criteria: a motivational-cognitive one and the criterion of students involvement in educational and cognitive activities. Each of them is characterized by indicators that enabled to diagnose the positive dynamics of the level of students’ knowledge of a foreign language for specific purposes with the emphasis on communication approach. The statistical processing of the data collected by applying the median has proved the effectiveness of the model.
机译:由数字技术的学术学科虚拟环境的发展,通过教师的创新方法的采用,由于努力使现代劳动力市场达到预期专业专业培训水平。本文的特征是学术学科虚拟学习环境的关键特征,应该基于高等教育的现代教学的原则,与网络分散学习模型相关;众包被挑选为教学和学习的创新。作者给出了“教育众包”和“教育人群技术”的接地定义,并澄清了他们对参与教学和学习的影响的影响。为了满足研究教育人群技术的概念模型,用于教学和学习外语的特定目的,特别是对IT学生的制定。它提出了教育人群技术的可变性:人群教学,人群学习,人群评估,通过集体,集团,个人,遥远的教育流程组织形式和电子教育资源 - 众包平台,在线服务,移动应用程序和互联网作为教育材料的来源。在实验过程中,该模型的有效性针对两个标准进行了测试:激励认知一个和学生参与教育和认知活动的标准。每个人的特征在于指标,使得能够为特定目的诊断学生对外语知识水平的积极动态,以强调沟通方法。通过应用中位数收集的数据的统计处理证明了模型的有效性。

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